marynate / mesh-tool

Issue Tracking and Wiki for Mesh Tool - A mesh editor for Unreal Engine
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Plane Cut should take Quad into account in Quad Mode #50

Closed marynate closed 6 years ago

marynate commented 6 years ago

E.g.

Cutting a mesh in v1.0.7 (and versions below):

image

image

Result:

image

View in Quad Mode:

image

In v1.0.8, switch to Quad Mode, Plane Cut will take Quad into account:

image

Result:

image

Topo genereated in 1.0.8 plane cut:

image

marynate commented 6 years ago

Implemented in v1.0.8