marynate / mesh-tool

Issue Tracking and Wiki for Mesh Tool - A mesh editor for Unreal Engine
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Deleting Faces with Bad UVs causes Crash #59

Open Raildex opened 6 years ago

Raildex commented 6 years ago

Let's say I have a Box. Applying the Planar Wall UV Layout to All Faces causes the Bottom and Top to take up no space in the UVs. When deleting these faces, the Editor Crashes