Closed Cazcy closed 2 years ago
Restart your mac, launch the game and let shaders recompile, we introduced new state cache today.
Yes I had to remove the shader cache on my Macbook Air M1- or it freezes after shader compilation completed. On my MacBook Pro M1 Max it does however run as expected without removing the cache.
Seeing the same issue on my MacBook Air M1. I have to delete the cache file every time I try to launch the game or it freezes or crashes.
Thanks for the help! Where do I find this cache file I have to delete? I've looked through all the contents but can't find it.
It looks like the cache state is causing some issues on M1. This is very unfortunate as the sole purpose is to reduce game stuttering. We saw a surge of users in our discord support channel, can somewhat confirm it's not happening on Intel Macs and only M1. We're looking into it!
Thanks for the help! Where do I find this cache file I have to delete? I've looked through all the contents but can't find it.
The cache file is inside the XIV on Mac.app/Contents/Resources/dxvk/
It only needs to be removed once, I have not notice any stuttering with this build at all so not sure it's necessary on the M1 at all. Personally I locked frame rates to 40 fps on the M1 Air (at 1440x900) as it seems to be a sweet spot where the game feels pretty smooth and the passive cooling manages to keep up dissipating the heat.
Yea if you had deleted the cache file you wouldn't notice the issue.
Thanks for the help! Where do I find this cache file I have to delete? I've looked through all the contents but can't find it.
The cache file is inside the XIV on Mac.app/Contents/Resources/dxvk/
It only needs to be removed once, I have not notice any stuttering with this build at all so not sure it's necessary on the M1 at all. Personally I locked frame rates to 40 fps on the M1 Air (at 1440x900) as it seems to be a sweet spot where the game feels pretty smooth and the passive cooling manages to keep up dissipating the heat.
That folder is wrong. that'll brick the launcher. ~/Library/Application Support/XIV on Mac/game/drive_c is where the proper files are.
Thanks everyone I took that file out and I'm running smooth again!
Should be fixed with 593b467068cc53b51876947cce5d28cb8cf7e0a2
That folder is wrong. that'll brick the launcher. ~/Library/Application Support/XIV on Mac/game/drive_c is where the proper files are.
No it will not and it resolves the issue...
Should be fixed with 593b467
No this issue is still there.
Video demonstrating the issue... (It's behaving exactly the same as before, it locks up when shader compilation is finished) (And how removing the file base cache file in the directory- inside the launcher NOT in the Wine bottle resolves the issue)
after logging in when compiling shaders the game freezes or crashes. this started after updating to 3.4.1.