mas-bandwidth / yojimbo

A network library for client/server games written in C++
BSD 3-Clause "New" or "Revised" License
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client.Disconnect() in loopback.cpp example #187

Closed risuwwv closed 9 months ago

risuwwv commented 1 year ago

Hello, looking at the documentation, I thought it should be client.DisconnectLoopback() in loopback.cpp (here), is that correct ?

Green-Sky commented 1 year ago

This issue tickled the back of my brain.... and yes, i found my old issue https://github.com/networkprotocol/yojimbo/issues/119

I think this is related, BUT it has been several years and i have not touched yojimbo in a while.

gafferongames commented 9 months ago

I think you are correct. Fixed.