If loadImage() is called with an existing image, it should read the
dimensions of that image to create the image for the editing area because
that image might have been resized from its default dimensions and so the
map will be wrong.
Original issue reported on code.google.com by aml...@gmail.com on 9 Oct 2007 at 8:53
Original issue reported on code.google.com by
aml...@gmail.com
on 9 Oct 2007 at 8:53