Open GoogleCodeExporter opened 9 years ago
Well, you mean really overlapping shapes, or just shapes closely adjacent to
each other?
If they are just close, you can always use the zoom to have finer control, or
alternatively you can use the up/dn arrow keys in the coordinates inputbox, to
increase/decrease the given coordinate.
If you talk about really overlapping zones, and you have to have a starting
point
which is already occupied by a shape, then yes, you have to move your shapes
around.
I believe for most use cases this is not happening, so not having a separate
"clickandselect" and a separate "draw" mode or button speeds up those cases
quite much.
On the other hand if you have your own implementation of imgmap, it is fairly
easy to
switch off the behaviour of selecting an area when clicked, instead it needs to
be
explicitly selected in the area list, but i think i will not make this change
to the
online editor for the reasons stated above.
Let me know your opinion.
Adam
Original comment by adam.mas...@gmail.com
on 20 Mar 2009 at 11:47
Let's say I am defining a polygon shape closely adjacent to another polygon
shape.
These two shapes do not overlap, but the canvas they sit on do overlap. If a
point of
the 2nd polygon shape sits underneath the first polygon shape's canvas, I would
have
to move the first polygon in order to define the point for the 2nd polygon. Is
this
the only way to define shapes with overlapping canvases?
Original comment by lil....@gmail.com
on 22 Mar 2009 at 5:23
Ah yep, the polygons might have big empty areas with only the canvas. In this
case i
am afraid you cannot do anything else at the moment.
Original comment by adam.mas...@gmail.com
on 22 Mar 2009 at 9:45
Yes whoever can update the site can add a option to each shape "display"
therefore
hiding it until you need it again!
Original comment by lpashle...@googlemail.com
on 4 May 2009 at 3:30
Original issue reported on code.google.com by
lil....@gmail.com
on 19 Mar 2009 at 5:39