When I have a weapon Mod with a {Val} inside added_tags for a weapon mod it kicks back the error:
ERROR: e.tag.GetName is not a function
It doesn't stop the mod from being equipped or break comp/con. It just kicks back the error and doesn't display the tag on the equipment. This only applies to new tags apparently. The limited tag inside added_tags seems to work fine.
To Reproduce
Steps to reproduce the behavior:
1)
Add the following to any LCP
TAG:
{
"id": "tg_first_example_val_problem",
"name": "First example of VAL problem {VAL}",
"description": "Lorem ipsum"
}
When I have a weapon Mod with a {Val} inside added_tags for a weapon mod it kicks back the error:
ERROR: e.tag.GetName is not a function
It doesn't stop the mod from being equipped or break comp/con. It just kicks back the error and doesn't display the tag on the equipment. This only applies to new tags apparently. The limited tag inside added_tags seems to work fine.
To Reproduce Steps to reproduce the behavior: 1) Add the following to any LCP TAG: { "id": "tg_first_example_val_problem", "name": "First example of VAL problem {VAL}", "description": "Lorem ipsum" }
WEAPON MOD (change license to whatever). { "id": "wm_test_one", "name": "Val test one", "sp": 2, "allowed_types": [ "Nexus" ], "source": "IPS-N", "license": "THESEUS", "license_level": 2, "effect": "Lorem ipsum", "description": "Lorem ipsum", "added_tags": [ { "id": "tg_first_example_val_problem", "val": 1 }, { "id": "tg_ap" } ], "license_id": "mf_theseus" }
2) Create a character and equip the mods. 3) "ERROR: e.tag.GetName is not a function" appears.
Desktop (please complete the following information):
Also occurs in Chrome for iPad but I don't have the device to hand to get the specifics on it.