Open schizotypique opened 3 years ago
I assume you are running the first intro tutorial:
#lang racket
(require r-cade)
(define (game-loop)
(cls)
(text 2 2 (frame)))
(run game-loop 128 128 #:shader #f)
This works perfectly fine for me on Racket 8.0 [cs], 64-bit, Window 10. Which versions are you running on?
Racket 8.0 [bc], 32-bit, Windows 7. Perhaps this is also due to my weak video card (Intel HD Graphics), because when the shader is enabled, I have a lot of freezes, especially when resizing the window. That's why I turn off the shader, but it crashes the app.
If #: shader #f and the window is inactive for some time, then the application will "is not responding..." If #: shader #t this does not happen.
gif: