master-technology / AssetManagerStudio

The Unreal Launcher for the rest of us...
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[Bug] New Asset version detection #11

Open NathanaelA opened 1 year ago

NathanaelA commented 1 year ago

After moving code to background worker, the code for detecting new versions of Assets & Engines is broken. Trace down this code and fix.

stefanstgs commented 10 months ago

I tried using this tool for the first time and indeed I cannot select a version to download Unreal.

image

The version box will always be blank and clicking install does nothing

NathanaelA commented 10 months ago

@stefanstgs - Hmm, I wonder if Epic changed this api recently also. Can you tell me if you were on windows or Linux and I'll run some tests...

Nvm - I duplicated the issue. Looking into it.

stefanstgs commented 10 months ago

I am using a distribution of Arch linux. I tried setting different directory for the installation. Let me know if there is anything I can help with. Thank you!

stefanstgs commented 10 months ago

Hi, I wanted to ask if there is any way I could temporarily avoid this bug so I can get the engine installed through the Asset Manager Studio. I wanted to install unreal through your app and try to see if I can get Houdini-Unreal bridge working in Linux. Currently I don't have enough space on the disk to build from source. Thanks again!

NathanaelA commented 10 months ago

@stefanstgs

I uploaded a test build that I made this weekend, which mostly works. If you have successfully logged in before you start the app it works. However, it doesn't work on the very first login yet, I know what I need to fix, just haven't had time.

Let me know if it works for you...

https://assetmanager.studio/dl/asset-manager-studio-0.0.24.AppImage