master-technology / AssetManagerStudio

The Unreal Launcher for the rest of us...
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Bug: Projects default engine #33

Open NathanaelA opened 8 months ago

NathanaelA commented 8 months ago

If the project no longer has the version of the engine, it should use the closest larger version to itself that is installed as the default version. Currently it just chooses the "default" engine, but since the screen has a list of versions, it can match "5.2.0" to "5.2.2" if 5.2.2 is install but 5.2.0 is no longer installed.