A long time issue in the game being able to exploit by changing sounds. I always assumed Valve couldn't fix it, but you've given me new hope. Thanks! I copied this from a TF2 comp forum as it explains the issue more clearly than I can.
HOW TO CHEAT AND HEAR SPIES INFINITELY EASIER (WORKS ON SV_PURE 2)!!:
Download GCFScape
Go to your tf folder and open tf2_misc_dir.vpk in GCFScape
Go to the resources folder, and grab the file called 'game_sounds_player.txt'
Put this in your custom folder under this structure: tf/custom/LiterallyCheats/scripts/game_sounds_player.txt
Open this file in any text editor and find "Player.Spy_Cloak"
This is what I set mine to:
"Player.Spy_Cloak"
{
"channel" "CHAN_STATIC"
"volume" "1"
"soundlevel" "SNDLVL_85dB"
"wave" "ui/killsound_note.wav"
}
A long time issue in the game being able to exploit by changing sounds. I always assumed Valve couldn't fix it, but you've given me new hope. Thanks! I copied this from a TF2 comp forum as it explains the issue more clearly than I can.
HOW TO CHEAT AND HEAR SPIES INFINITELY EASIER (WORKS ON SV_PURE 2)!!:
Download GCFScape
Go to your tf folder and open tf2_misc_dir.vpk in GCFScape
Go to the resources folder, and grab the file called 'game_sounds_player.txt'
Put this in your custom folder under this structure: tf/custom/LiterallyCheats/scripts/game_sounds_player.txt
Open this file in any text editor and find "Player.Spy_Cloak" This is what I set mine to: "Player.Spy_Cloak" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_85dB" "wave" "ui/killsound_note.wav" }
"Player.Spy_UnCloakReduced" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_40dB" "wave" "ui/killsound_note.wav" }
"Player.Spy_UnCloak" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_85dB" "wave" "ui/killsound_note.wav" }