mastercomfig / tf2-patches

Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations!
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[Request Exploit Fix] Being able to raise/change the Spy decloak sound (Others as well such as footsteps) #108

Closed SylonDMS closed 4 years ago

SylonDMS commented 4 years ago

A long time issue in the game being able to exploit by changing sounds. I always assumed Valve couldn't fix it, but you've given me new hope. Thanks! I copied this from a TF2 comp forum as it explains the issue more clearly than I can.

HOW TO CHEAT AND HEAR SPIES INFINITELY EASIER (WORKS ON SV_PURE 2)!!:

  1. Download GCFScape

  2. Go to your tf folder and open tf2_misc_dir.vpk in GCFScape

  3. Go to the resources folder, and grab the file called 'game_sounds_player.txt'

  4. Put this in your custom folder under this structure: tf/custom/LiterallyCheats/scripts/game_sounds_player.txt

  5. Open this file in any text editor and find "Player.Spy_Cloak" This is what I set mine to: "Player.Spy_Cloak" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_85dB" "wave" "ui/killsound_note.wav" }

"Player.Spy_UnCloakReduced" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_40dB" "wave" "ui/killsound_note.wav" }

"Player.Spy_UnCloak" { "channel" "CHAN_STATIC" "volume" "1" "soundlevel" "SNDLVL_85dB" "wave" "ui/killsound_note.wav" }

mastercoms commented 4 years ago

This is already fixed.