mastercomfig / tf2-patches

Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations!
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remove "when weapon is active" from pretty boy's pocket pistol stat description #513

Open ghost opened 3 years ago

ghost commented 3 years ago

Description

the "when weapon is active" part from the pretty boy pocket pistol's stats was left there from an earlier version which negated fall damage while weapon is active. none of the stats are affecting the player whether the weapon is active or not with this version, so it should be removed to avoid confusion.

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Screenshots

TC2 screenshot: 20201111121725_1 TF2 screenshot: 20201111121825_1

Alternatives

MeDerpWasTaken commented 3 years ago

Isn't this only fixable by valve?

agrastiOs commented 3 years ago

@MeDerpWasTaken No.

MeDerpWasTaken commented 3 years ago

@MeDerpWasTaken No.

can't we not edit the schematics?

agrastiOs commented 3 years ago

@MeDerpWasTaken No.

can't we not edit the schematics?

that's correct that we are currently using the production item schema, however, mastercoms has mentioned that item schema issues aren't really out of scope, so we could possibly have a solution to implement item schema fixes in the future.

The item schema is very editable. Live TF2 has encrypted signature protection for it, however, which does not allow for any changes. However, before Valve implemented this type of protection, people could easily test item schema mods.

agrastiOs commented 3 years ago

@shanepm Maybe. It could be potentially be updated like we already do with localization files.