TF2's support for ultrawide displays is pretty decent. Most UIs work perfectly fine at basically any resolution, but there are at least two menus in particular that have noticeable (but minor) scaling issues, that being the team and class selection screens. Additionally, some UIs with image backgrounds (such as the main menu) don't seem to resize uniformly, resulting in very noticeable stretching on uncommon aspect ratios.
I'm not sure if this really qualifies for a bug report, but "feature request" didn't feel very fitting either. Sorry if this is wrong.
Checklist
[x] None of the open or closed issues document this problem.
[x] This is a bug, not a new idea.
[x] This is objectively a bug, and not something that people commonly disagree on.
[x] This issue occurs on the latest Team Comtress release, or the master branch.
[x] This issue occurs on the latest vanilla TF2 update.
[ ] This bug is in the code of the game, not in the textures, sounds, or other resources.
Description
TF2's support for ultrawide displays is pretty decent. Most UIs work perfectly fine at basically any resolution, but there are at least two menus in particular that have noticeable (but minor) scaling issues, that being the team and class selection screens. Additionally, some UIs with image backgrounds (such as the main menu) don't seem to resize uniformly, resulting in very noticeable stretching on uncommon aspect ratios.
I'm not sure if this really qualifies for a bug report, but "feature request" didn't feel very fitting either. Sorry if this is wrong.
Checklist
master
branch.start_tf2.bat
(orstart_server.bat
) with no custom launch options.map
command ingame).Reproduction
-w 3440 -h 1440
in my case)Screenshots
Setup Details
Client Settings
-w 3440 -h 1440 -full -refresh 100 -dxlevel 100 -novid -nojoy -nosteamcontroller -nohltv -particles 1 -precachefontchars -noquicktime -no_texture_stream