Closed autofire372 closed 4 years ago
I tested the latest master build, and there are serious palette/texture issues in both Super Mario 64 and Kirby 64.
Here's an ingame shot of SM64:
And here's what Kirby 64's title screen looks like right now:
You are using an outdated version of picaGL to compile.
Alright, I'll update picaGL and recompile, then. Thanks for the tip.
I tested the latest master build, and there are serious palette/texture issues in both Super Mario 64 and Kirby 64.
Here's an ingame shot of SM64:
And here's what Kirby 64's title screen looks like right now: