masterfeizz / DaedalusX64-3DS

Port of DaedalusX64 to the Nintendo 3DS
GNU General Public License v2.0
356 stars 31 forks source link

[BUG] Massive frame drop on MK64 #8

Open sigmarumberogen opened 4 years ago

sigmarumberogen commented 4 years ago

First, thank you so much for creating this!

Now, Mario Kart 64, each time I select Ok to move on on the selection screen and on the loading intro of the racetrack, frames drop from 30 to 8 or 7.

MisterPrintf commented 4 years ago

This is normal and caused by the game trying to instantaneously load assets. While this was possible on the N64, Daedalus 3DS does not yet have the power to do this. The only 'fix' for this issue is simply to use a faster emulator.