This is not a code problem - just a minor correction in the book.
On page 334 of the OGL SuperBible 5, the first line says "You have seen how
some buffer binding targets such as GL_PIXEL_PACK_BUFFER and
GL_COPY_READ_BUFFER are used".
However, the code does not use GL_COPY_READ_BUFFER. It uses
GL_PIXEL_UNPACK_BUFFER.
I gather that both these methods work very similarly.
Original issue reported on code.google.com by nag.ra...@gmail.com on 19 Sep 2012 at 10:48
Original issue reported on code.google.com by
nag.ra...@gmail.com
on 19 Sep 2012 at 10:48