Closed jverkoey closed 7 years ago
We may want to treat Int values as CGFloat types throughout material motion in order to ease use of simple constants, e.g. 0 or 1 without requiring need for explicit typing, e.g. CGFloat(0) or CGFloat(1).
0
1
CGFloat(0)
CGFloat(1)
This has been resolved. Reactive properties now default to CGFloat when using createProperty.
createProperty
We may want to treat Int values as CGFloat types throughout material motion in order to ease use of simple constants, e.g.
0
or1
without requiring need for explicit typing, e.g.CGFloat(0)
orCGFloat(1)
.