Open jverkoey opened 7 years ago
This type of animation will likely make use of a particle simulation of sorts, e.g. a variety of hearts floating out from behind a badge image.
This feature may want to make use of CAEmitter.
A first pass at this case study might be implemented with plain Core Animation objects. We can then use this case study to invent Material Motion APIs that will work across platforms and be spec'd in the starmap.
This type of animation will likely make use of a particle simulation of sorts, e.g. a variety of hearts floating out from behind a badge image.
This feature may want to make use of CAEmitter.