i'm using Deep origins overlays by Devoneox resource pack that adds connected textures and all the custom textures end up being reflective, and also (or mb because of that) the lighting on them is off
love the shader — been looking for something minimalistic like that — but that bug is pretty distracting
maybe add an option to choose which surfaces are gonna be reflective?, i'd like only water to be reflective
i'm using Deep origins overlays by Devoneox resource pack that adds connected textures and all the custom textures end up being reflective, and also (or mb because of that) the lighting on them is off
Steps to reproduce the behavior:
Expected behavior It not happening (?)
Screenshots reflections issue
lighting issue
System Information
love the shader — been looking for something minimalistic like that — but that bug is pretty distracting maybe add an option to choose which surfaces are gonna be reflective?, i'd like only water to be reflective