Open mathew-tran opened 11 months ago
Going to change this to just making buff buildings.
So there will be buildings that buff certain buildings nearby.
Think of example like Space Engineers refinery than having a speed module connected to it. https://spaceengineers.fandom.com/wiki/Speed_Module
Be able to have special buffs / debuffs when certain buildings next to each other. For example if a movie theater were to be next to a research lab, it might gain a debuff that made you require more materials to research. Conversely, if a research lab were close to libraries, it might make you require less materials to do research