Closed mathew-tran closed 9 months ago
another route to possibly take is upgrade paths for houses or a set of upgrades you can choose.
Like "Air Conditioning" for the duplex, which gives +2 hapiness during summer. Or something to that effect. Or "Work Cafeteria" which allows peeple to eat during work hours instead of going outside. which would increase efficiency.
Could even be a mix of both.
Having second thoughts about this. I think I should just make new buildings that might have slight upgrades or buildings that buff nearby buildings.
I think it'd be annoying to track which houses / factories are at what level and leveling all of them would be painful.
Closing for now.
You can upgrade buildings based on the type
for example:
Housing:
Factory:
Rec:
The upgrades would be percentile.