mathielo / dst-dedicated-server

Don't Starve Together dedicated server guide for all platforms (Linux, Mac, Windows) with Docker. Extensive documentation covering mods installation, server config and performance, world generation and setting up admins.
MIT License
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World generation PANIC: Too many disconnected tiles #28

Closed RemiGirard closed 3 years ago

RemiGirard commented 3 years ago

On a debian 9, running on a droplet of digital ocean.

Install process:

su debian
cd ~
sudo apt update
sudo apt upgrade
sudo apt install git curl
curl -fsSL https://get.docker.com -o get-docker.sh
sh get-docker.sh
sudo curl -L "https://github.com/docker/compose/releases/download/1.27.4/docker-compose-$(uname -s)-$(uname -m)" -o /usr/local/bin/docker-compose
sudo chmod +x /usr/local/bin/docker-compose
sudo groupadd docker
sudo usermod -aG docker $USER
exit 
su debian
git clone https://github.com/mathielo/dst-dedicated-server.git
echo 'hereICopyPastedMyTokenFromDontStarveAccountWhichLookLikeThis:pds-g^KU....73fs=' > ~/dst-dedicated-server/DSTClusterConfig/cluster_token.txt
cd dst-dedicated-server
docker-compose up -d

I didn't change any other parameters to test the build.

Below the logs of dst_master. My issue seems to come from the generation of the world because the server try to generate a world but:

dst_master logs:

[00:00:00]: PersistRootStorage is now /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/Master/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 436739
[00:00:00]: Current time: Sat Oct 24 15:51:04 2020

[00:00:00]: System Name: Linux
[00:00:00]: Host Name: abe2866edc5f
[00:00:00]: Release(Kernel) Version: 4.9.0-13-amd64
[00:00:00]: Kernel Build Timestamp: #1 SMP Debian 4.9.228-1 (2020-07-05)
[00:00:00]: Machine Arch: x86_64
[00:00:00]: Don't Starve Together: 436739 LINUX
[00:00:00]: Build Date: 6277
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -cluster DSTWhalesCluster -shard Master 
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: THREAD - started 'GAClient' (4129147712)
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:6.57
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: OnLoadPermissionList: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/blocklist.txt (Success)
[00:00:00]: OnLoadPermissionList: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/adminlist.txt (Success)
[00:00:00]: OnLoadUserIdList: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/whitelist.txt (Success)
[00:00:00]: Token retrieved from: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/cluster_token.txt
[00:00:00]: Token retrieved from: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/cluster_token.txt
[00:00:00]: THREAD - started 'StreamInput' (4119849792)
[00:00:00]: THREAD - started 'Ping Job Thread' (4121951040)
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]:   taskgrouplist:    default Together    
[00:00:01]:   taskgrouplist:    classic Classic 
[00:00:01]:   taskgrouplist:    cave_default    Underground 
[00:00:01]:   taskgrouplist:    lavaarena_taskset   The Forge   
[00:00:01]:   taskgrouplist:    quagmire_taskset    The Gorge   
[00:00:01]: running main.lua

[00:00:01]: Could not load modindex 
[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:01]: DownloadMods(0)
[00:00:01]: SUCCESS: Loaded modoverrides.lua    
[00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: LOADING LUA SUCCESS
[00:00:02]: PlayerDeaths could not load morgue  
[00:00:02]: PlayerHistory could not load player_history 
[00:00:02]: ServerPreferences could not load server_preferences 
[00:00:02]: bloom_enabled   false   
[00:00:02]: OnFilesLoaded() 
[00:00:02]: OnUpdatePurchaseStateComplete   
[00:00:02]: Klump load on boot started. 
[00:00:02]: Klump files loaded:     0   
[00:00:03]:     Load FE 
[00:00:04]:     Load FE: done   
[00:00:04]: Check for write access: TRUE
[00:00:04]: Check for read access: TRUE
[00:00:04]: Available disk space for save files:                                                            71247 MB
[00:00:04]: ModIndex: Load sequence finished successfully.  
[00:00:04]: Reset() returning
[00:00:04]: THREAD - started 'FilesExistAsyncThread' (4061432640)
[00:00:04]: FilesExistAsyncThread started (16868 files)...
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_uJhlqpHj) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game  
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: true
[00:00:04]:   ServerPort: 10999
[00:00:04]:   SteamAuthPort: 8766
[00:00:04]:   SteamMasterServerPort: 27016
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: false
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 16
[00:00:04]:   GameMode: survival
[00:00:04]:   OverridenDNS: 
[00:00:04]:   PauseWhenEmpty: true
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: true
[00:00:04]:   InternetBroadcasting: true
[00:00:04]:   Intent: cooperative
[00:00:04]: Online Server Started on port: 10999
[00:00:04]: SUCCESS: Loaded modoverrides.lua    
[00:00:04]: Found a level data override file with these contents:   
[00:00:04]:     K:  desc     V:     The standard Don't Starve experience.   
[00:00:04]:     K:  hideminimap  V:     false   
[00:00:04]:     K:  id   V:     SURVIVAL_TOGETHER   
[00:00:04]:     K:  location     V:     forest  
[00:00:04]:     K:  max_playlist_position    V:     999 
[00:00:04]:     K:  min_playlist_position    V:     0   
[00:00:04]:     K:  name     V:     Default 
[00:00:04]:     K:  numrandom_set_pieces     V:     4   
[00:00:04]:     K:  ordered_story_setpieces  V:     table: 0xd73fc90    
[00:00:04]:         K:  1    V:     Sculptures_1    
[00:00:04]:         K:  2    V:     Maxwell5    
[00:00:04]:     K:  override_level_string    V:     false   
[00:00:04]:     K:  overrides    V:     table: 0xd74a2c0    
[00:00:04]:         K:  alternatehunt    V:     default 
[00:00:04]:         K:  angrybees    V:     default 
[00:00:04]:         K:  antliontribute   V:     default 
[00:00:04]:         K:  autumn   V:     default 
[00:00:04]:         K:  bearger  V:     default 
[00:00:04]:         K:  beefalo  V:     default 
[00:00:04]:         K:  beefaloheat  V:     default 
[00:00:04]:         K:  bees     V:     default 
[00:00:04]:         K:  berrybush    V:     default 
[00:00:04]:         K:  birds    V:     default 
[00:00:04]:         K:  boons    V:     default 
[00:00:04]:         K:  branching    V:     default 
[00:00:04]:         K:  butterfly    V:     default 
[00:00:04]:         K:  buzzard  V:     default 
[00:00:04]:         K:  cactus   V:     default 
[00:00:04]:         K:  carrot   V:     default 
[00:00:04]:         K:  catcoon  V:     default 
[00:00:04]:         K:  chess    V:     default 
[00:00:04]:         K:  day  V:     default 
[00:00:04]:         K:  deciduousmonster     V:     default 
[00:00:04]:         K:  deerclops    V:     default 
[00:00:04]:         K:  disease_delay    V:     default 
[00:00:04]:         K:  dragonfly    V:     default 
[00:00:04]:         K:  flint    V:     default 
[00:00:04]:         K:  flowers  V:     default 
[00:00:04]:         K:  frograin     V:     default 
[00:00:04]:         K:  goosemoose   V:     default 
[00:00:04]:         K:  grass    V:     default 
[00:00:04]:         K:  houndmound   V:     default 
[00:00:04]:         K:  hounds   V:     default 
[00:00:04]:         K:  hunt     V:     default 
[00:00:04]:         K:  krampus  V:     default 
[00:00:04]:         K:  layout_mode  V:     LinkNodesByKeys 
[00:00:04]:         K:  liefs    V:     default 
[00:00:04]:         K:  lightning    V:     default 
[00:00:04]:         K:  lightninggoat    V:     default 
[00:00:04]:         K:  loop     V:     default 
[00:00:04]:         K:  lureplants   V:     default 
[00:00:04]:         K:  marshbush    V:     default 
[00:00:04]:         K:  merm     V:     default 
[00:00:04]:         K:  meteorshowers    V:     default 
[00:00:04]:         K:  meteorspawner    V:     default 
[00:00:04]:         K:  moles    V:     default 
[00:00:04]:         K:  mushroom     V:     default 
[00:00:04]:         K:  penguins     V:     default 
[00:00:04]:         K:  perd     V:     default 
[00:00:04]:         K:  petrification    V:     default 
[00:00:04]:         K:  pigs     V:     default 
[00:00:04]:         K:  ponds    V:     default 
[00:00:04]:         K:  prefabswaps_start    V:     default 
[00:00:04]:         K:  rabbits  V:     default 
[00:00:04]:         K:  reeds    V:     default 
[00:00:04]:         K:  regrowth     V:     default 
[00:00:04]:         K:  roads    V:     default 
[00:00:04]:         K:  rock     V:     default 
[00:00:04]:         K:  rock_ice     V:     default 
[00:00:04]:         K:  sapling  V:     default 
[00:00:04]:         K:  season_start     V:     default 
[00:00:04]:         K:  specialevent     V:     default 
[00:00:04]:         K:  spiders  V:     default 
[00:00:04]:         K:  spring   V:     default 
[00:00:04]:         K:  start_location   V:     default 
[00:00:04]:         K:  summer   V:     default 
[00:00:04]:         K:  tallbirds    V:     default 
[00:00:04]:         K:  task_set     V:     default 
[00:00:04]:         K:  tentacles    V:     default 
[00:00:04]:         K:  touchstone   V:     default 
[00:00:04]:         K:  trees    V:     default 
[00:00:04]:         K:  tumbleweed   V:     default 
[00:00:04]:         K:  walrus   V:     default 
[00:00:04]:         K:  weather  V:     default 
[00:00:04]:         K:  wildfires    V:     default 
[00:00:04]:         K:  winter   V:     default 
[00:00:04]:         K:  world_size   V:     default 
[00:00:04]:         K:  wormhole_prefab  V:     wormhole    
[00:00:04]:     K:  random_set_pieces    V:     table: 0xd747290    
[00:00:04]:         K:  1    V:     Sculptures_2    
[00:00:04]:         K:  2    V:     Sculptures_3    
[00:00:04]:         K:  3    V:     Sculptures_4    
[00:00:04]:         K:  4    V:     Sculptures_5    
[00:00:04]:         K:  5    V:     Chessy_1    
[00:00:04]:         K:  6    V:     Chessy_2    
[00:00:04]:         K:  7    V:     Chessy_3    
[00:00:04]:         K:  8    V:     Chessy_4    
[00:00:04]:         K:  9    V:     Chessy_5    
[00:00:04]:         K:  10   V:     Chessy_6    
[00:00:04]:         K:  11   V:     Maxwell1    
[00:00:04]:         K:  12   V:     Maxwell2    
[00:00:04]:         K:  13   V:     Maxwell3    
[00:00:05]:         K:  14   V:     Maxwell4    
[00:00:05]:         K:  15   V:     Maxwell6    
[00:00:05]:         K:  16   V:     Maxwell7    
[00:00:05]:         K:  17   V:     Warzone_1   
[00:00:05]:         K:  18   V:     Warzone_2   
[00:00:05]:         K:  19   V:     Warzone_3   
[00:00:05]:     K:  required_prefabs     V:     table: 0xd7495a8    
[00:00:05]:         K:  1    V:     multiplayer_portal  
[00:00:05]:     K:  substitutes  V:     table: 0xd7471f0    
[00:00:05]:     K:  version  V:     3   
[00:00:05]: Loaded and applied level data override from ../leveldataoverride.lua    
[00:00:05]: Overwriting savedata with level data file.  
[00:00:05]: Not applying world gen overrides.   
[00:00:05]: Collecting garbage...
[00:00:05]: lua_gc took 0.11 seconds
[00:00:05]: ~ShardLuaProxy()
[00:00:05]: ~cEventLeaderboardProxy()
[00:00:05]: ~ItemServerLuaProxy()
[00:00:05]: ~InventoryLuaProxy()
[00:00:05]: ~NetworkLuaProxy()
[00:00:05]: ~SimLuaProxy()
[00:00:05]: FilesExistAsyncThread aborted.
[00:00:05]: ... FilesExistAsyncThread complete
[00:00:05]: lua_close took 0.08 seconds
[00:00:05]: ReleaseAll
[00:00:05]: ReleaseAll Finished
[00:00:05]: cGame::StartPlaying
[00:00:05]: LOADING LUA
[00:00:05]: DoLuaFile scripts/main.lua
[00:00:05]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]:   taskgrouplist:    default Together    
[00:00:05]:   taskgrouplist:    classic Classic 
[00:00:05]:   taskgrouplist:    cave_default    Underground 
[00:00:05]:   taskgrouplist:    lavaarena_taskset   The Forge   
[00:00:05]:   taskgrouplist:    quagmire_taskset    The Gorge   
[00:00:05]: running main.lua

[00:00:05]: loaded modindex 
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:05]: SUCCESS: Loaded modoverrides.lua    
[00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:06]: PlayerDeaths could not load morgue  
[00:00:06]: PlayerHistory could not load player_history 
[00:00:06]: ServerPreferences could not load server_preferences 
[00:00:06]: bloom_enabled   false   
[00:00:06]: OnFilesLoaded() 
[00:00:06]: OnUpdatePurchaseStateComplete   
[00:00:06]: SUCCESS: Loaded modoverrides.lua    
[00:00:06]: Found a level data override file with these contents:   
[00:00:06]:     K:  desc     V:     The standard Don't Starve experience.   
[00:00:06]:     K:  hideminimap  V:     false   
[00:00:06]:     K:  id   V:     SURVIVAL_TOGETHER   
[00:00:06]:     K:  location     V:     forest  
[00:00:06]:     K:  max_playlist_position    V:     999 
[00:00:06]:     K:  min_playlist_position    V:     0   
[00:00:06]:     K:  name     V:     Default 
[00:00:06]:     K:  numrandom_set_pieces     V:     4   
[00:00:06]:     K:  ordered_story_setpieces  V:     table: 0xd54c668    
[00:00:06]:         K:  1    V:     Sculptures_1    
[00:00:06]:         K:  2    V:     Maxwell5    
[00:00:06]:     K:  override_level_string    V:     false   
[00:00:06]:     K:  overrides    V:     table: 0xd54c6b0    
[00:00:06]:         K:  alternatehunt    V:     default 
[00:00:06]:         K:  angrybees    V:     default 
[00:00:06]:         K:  antliontribute   V:     default 
[00:00:06]:         K:  autumn   V:     default 
[00:00:06]:         K:  bearger  V:     default 
[00:00:06]:         K:  beefalo  V:     default 
[00:00:06]:         K:  beefaloheat  V:     default 
[00:00:06]:         K:  bees     V:     default 
[00:00:06]:         K:  berrybush    V:     default 
[00:00:06]:         K:  birds    V:     default 
[00:00:06]:         K:  boons    V:     default 
[00:00:06]:         K:  branching    V:     default 
[00:00:06]:         K:  butterfly    V:     default 
[00:00:06]:         K:  buzzard  V:     default 
[00:00:06]:         K:  cactus   V:     default 
[00:00:06]:         K:  carrot   V:     default 
[00:00:06]:         K:  catcoon  V:     default 
[00:00:06]:         K:  chess    V:     default 
[00:00:06]:         K:  day  V:     default 
[00:00:06]:         K:  deciduousmonster     V:     default 
[00:00:06]:         K:  deerclops    V:     default 
[00:00:06]:         K:  disease_delay    V:     default 
[00:00:06]:         K:  dragonfly    V:     default 
[00:00:06]:         K:  flint    V:     default 
[00:00:06]:         K:  flowers  V:     default 
[00:00:06]:         K:  frograin     V:     default 
[00:00:06]:         K:  goosemoose   V:     default 
[00:00:06]:         K:  grass    V:     default 
[00:00:06]:         K:  houndmound   V:     default 
[00:00:06]:         K:  hounds   V:     default 
[00:00:06]:         K:  hunt     V:     default 
[00:00:06]:         K:  krampus  V:     default 
[00:00:06]:         K:  layout_mode  V:     LinkNodesByKeys 
[00:00:06]:         K:  liefs    V:     default 
[00:00:06]:         K:  lightning    V:     default 
[00:00:06]:         K:  lightninggoat    V:     default 
[00:00:06]:         K:  loop     V:     default 
[00:00:06]:         K:  lureplants   V:     default 
[00:00:06]:         K:  marshbush    V:     default 
[00:00:06]:         K:  merm     V:     default 
[00:00:06]:         K:  meteorshowers    V:     default 
[00:00:06]:         K:  meteorspawner    V:     default 
[00:00:06]:         K:  moles    V:     default 
[00:00:06]:         K:  mushroom     V:     default 
[00:00:06]:         K:  penguins     V:     default 
[00:00:06]:         K:  perd     V:     default 
[00:00:06]:         K:  petrification    V:     default 
[00:00:06]:         K:  pigs     V:     default 
[00:00:06]:         K:  ponds    V:     default 
[00:00:06]:         K:  prefabswaps_start    V:     default 
[00:00:06]:         K:  rabbits  V:     default 
[00:00:06]:         K:  reeds    V:     default 
[00:00:06]:         K:  regrowth     V:     default 
[00:00:06]:         K:  roads    V:     default 
[00:00:06]:         K:  rock     V:     default 
[00:00:06]:         K:  rock_ice     V:     default 
[00:00:06]:         K:  sapling  V:     default 
[00:00:06]:         K:  season_start     V:     default 
[00:00:06]:         K:  specialevent     V:     default 
[00:00:06]:         K:  spiders  V:     default 
[00:00:06]:         K:  spring   V:     default 
[00:00:06]:         K:  start_location   V:     default 
[00:00:06]:         K:  summer   V:     default 
[00:00:06]:         K:  tallbirds    V:     default 
[00:00:06]:         K:  task_set     V:     default 
[00:00:06]:         K:  tentacles    V:     default 
[00:00:06]:         K:  touchstone   V:     default 
[00:00:06]:         K:  trees    V:     default 
[00:00:06]:         K:  tumbleweed   V:     default 
[00:00:06]:         K:  walrus   V:     default 
[00:00:06]:         K:  weather  V:     default 
[00:00:06]:         K:  wildfires    V:     default 
[00:00:06]:         K:  winter   V:     default 
[00:00:06]:         K:  world_size   V:     default 
[00:00:06]:         K:  wormhole_prefab  V:     wormhole    
[00:00:06]:     K:  random_set_pieces    V:     table: 0xb227820    
[00:00:06]:         K:  1    V:     Sculptures_2    
[00:00:06]:         K:  2    V:     Sculptures_3    
[00:00:06]:         K:  3    V:     Sculptures_4    
[00:00:06]:         K:  4    V:     Sculptures_5    
[00:00:06]:         K:  5    V:     Chessy_1    
[00:00:06]:         K:  6    V:     Chessy_2    
[00:00:06]:         K:  7    V:     Chessy_3    
[00:00:06]:         K:  8    V:     Chessy_4    
[00:00:06]:         K:  9    V:     Chessy_5    
[00:00:06]:         K:  10   V:     Chessy_6    
[00:00:06]:         K:  11   V:     Maxwell1    
[00:00:06]:         K:  12   V:     Maxwell2    
[00:00:06]:         K:  13   V:     Maxwell3    
[00:00:06]:         K:  14   V:     Maxwell4    
[00:00:06]:         K:  15   V:     Maxwell6    
[00:00:06]:         K:  16   V:     Maxwell7    
[00:00:06]:         K:  17   V:     Warzone_1   
[00:00:06]:         K:  18   V:     Warzone_2   
[00:00:06]:         K:  19   V:     Warzone_3   
[00:00:06]:     K:  required_prefabs     V:     table: 0xb227848    
[00:00:06]:         K:  1    V:     multiplayer_portal  
[00:00:06]:     K:  substitutes  V:     table: 0xb227d00    
[00:00:06]:     K:  version  V:     3   
[00:00:06]: Loaded and applied level data override from ../leveldataoverride.lua    
[00:00:06]: Overwriting savedata with level data file.  
[00:00:06]: Not applying world gen overrides.   
[00:00:06]: WorldSim::SimThread::SimThread()
[00:00:06]: ABOUT TO INSTALL STACKTRACE
[00:00:06]: DoLuaFile scripts/stacktrace.lua
[00:00:06]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:00:06]: INSTALLED STACKTRACE
[00:00:06]: WorldSim::SimThread::SimThread() complete
[00:00:06]: Check for write access: TRUE
[00:00:06]: Check for read access: TRUE
[00:00:06]: Available disk space for save files:                                                            71247 MB
[00:00:06]: ModIndex: Load sequence finished successfully.  
[00:00:06]: Reset() returning
[00:00:06]: THREAD - started 'WorldSim' (4013947712)
[00:00:06]: WorldSim::SimThread::Main()
[00:00:06]: DoLuaFile scripts/worldgen_main.lua
[00:00:06]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:06]: DLC enabled :   false   
[00:00:06]:   taskgrouplist:    default Together    
[00:00:06]:   taskgrouplist:    classic Classic 
[00:00:06]:   taskgrouplist:    cave_default    Underground 
[00:00:06]:   taskgrouplist:    lavaarena_taskset   The Forge   
[00:00:06]:   taskgrouplist:    quagmire_taskset    The Gorge   
[00:00:06]: running worldgen_main.lua

[00:00:06]: SEED =  1603554670  
[00:00:06]: Generating world with these parameters: 
[00:00:06]: level_type  SURVIVAL    
[00:00:06]: level_data: 
[00:00:06]:     K:  desc     V:     The standard Don't Starve experience.   
[00:00:06]:     K:  hideminimap  V:     false   
[00:00:06]:     K:  id   V:     SURVIVAL_TOGETHER   
[00:00:06]:     K:  location     V:     forest  
[00:00:06]:     K:  max_playlist_position    V:     999 
[00:00:06]:     K:  min_playlist_position    V:     0   
[00:00:06]:     K:  name     V:     Default 
[00:00:06]:     K:  numrandom_set_pieces     V:     4   
[00:00:06]:     K:  ordered_story_setpieces  V:     table: 0xcd613a0    
[00:00:06]:         K:  1    V:     Sculptures_1    
[00:00:06]:         K:  2    V:     Maxwell5    
[00:00:06]:     K:  override_level_string    V:     false   
[00:00:06]:     K:  overrides    V:     table: 0xcfccbb8    
[00:00:06]:         K:  alternatehunt    V:     default 
[00:00:06]:         K:  angrybees    V:     default 
[00:00:06]:         K:  antliontribute   V:     default 
[00:00:06]:         K:  autumn   V:     default 
[00:00:06]:         K:  bearger  V:     default 
[00:00:06]:         K:  beefalo  V:     default 
[00:00:06]:         K:  beefaloheat  V:     default 
[00:00:06]:         K:  bees     V:     default 
[00:00:06]:         K:  berrybush    V:     default 
[00:00:06]:         K:  birds    V:     default 
[00:00:06]:         K:  boons    V:     default 
[00:00:06]:         K:  branching    V:     default 
[00:00:06]:         K:  butterfly    V:     default 
[00:00:06]:         K:  buzzard  V:     default 
[00:00:06]:         K:  cactus   V:     default 
[00:00:06]:         K:  carrot   V:     default 
[00:00:06]:         K:  catcoon  V:     default 
[00:00:06]:         K:  chess    V:     default 
[00:00:06]:         K:  day  V:     default 
[00:00:06]:         K:  deciduousmonster     V:     default 
[00:00:06]:         K:  deerclops    V:     default 
[00:00:06]:         K:  disease_delay    V:     default 
[00:00:06]:         K:  dragonfly    V:     default 
[00:00:06]:         K:  flint    V:     default 
[00:00:06]:         K:  flowers  V:     default 
[00:00:06]:         K:  frograin     V:     default 
[00:00:06]:         K:  goosemoose   V:     default 
[00:00:06]:         K:  grass    V:     default 
[00:00:06]:         K:  houndmound   V:     default 
[00:00:06]:         K:  hounds   V:     default 
[00:00:06]:         K:  hunt     V:     default 
[00:00:06]:         K:  krampus  V:     default 
[00:00:06]:         K:  layout_mode  V:     LinkNodesByKeys 
[00:00:06]:         K:  liefs    V:     default 
[00:00:06]:         K:  lightning    V:     default 
[00:00:06]:         K:  lightninggoat    V:     default 
[00:00:06]:         K:  loop     V:     default 
[00:00:06]:         K:  lureplants   V:     default 
[00:00:06]:         K:  marshbush    V:     default 
[00:00:06]:         K:  merm     V:     default 
[00:00:06]:         K:  meteorshowers    V:     default 
[00:00:06]:         K:  meteorspawner    V:     default 
[00:00:06]:         K:  moles    V:     default 
[00:00:06]:         K:  mushroom     V:     default 
[00:00:06]:         K:  penguins     V:     default 
[00:00:06]:         K:  perd     V:     default 
[00:00:06]:         K:  petrification    V:     default 
[00:00:06]:         K:  pigs     V:     default 
[00:00:06]:         K:  ponds    V:     default 
[00:00:06]:         K:  prefabswaps_start    V:     default 
[00:00:06]:         K:  rabbits  V:     default 
[00:00:06]:         K:  reeds    V:     default 
[00:00:06]:         K:  regrowth     V:     default 
[00:00:06]:         K:  roads    V:     default 
[00:00:06]:         K:  rock     V:     default 
[00:00:06]:         K:  rock_ice     V:     default 
[00:00:06]:         K:  sapling  V:     default 
[00:00:06]:         K:  season_start     V:     default 
[00:00:06]:         K:  specialevent     V:     default 
[00:00:06]:         K:  spiders  V:     default 
[00:00:06]:         K:  spring   V:     default 
[00:00:06]:         K:  start_location   V:     default 
[00:00:06]:         K:  summer   V:     default 
[00:00:06]:         K:  tallbirds    V:     default 
[00:00:06]:         K:  task_set     V:     default 
[00:00:06]:         K:  tentacles    V:     default 
[00:00:06]:         K:  touchstone   V:     default 
[00:00:06]:         K:  trees    V:     default 
[00:00:06]:         K:  tumbleweed   V:     default 
[00:00:06]:         K:  walrus   V:     default 
[00:00:06]:         K:  weather  V:     default 
[00:00:06]:         K:  wildfires    V:     default 
[00:00:06]:         K:  winter   V:     default 
[00:00:06]:         K:  world_size   V:     default 
[00:00:06]:         K:  wormhole_prefab  V:     wormhole    
[00:00:06]:     K:  random_set_pieces    V:     table: 0xcde3d80    
[00:00:06]:         K:  1    V:     Sculptures_2    
[00:00:06]:         K:  2    V:     Sculptures_3    
[00:00:06]:         K:  3    V:     Sculptures_4    
[00:00:06]:         K:  4    V:     Sculptures_5    
[00:00:06]:         K:  5    V:     Chessy_1    
[00:00:06]:         K:  6    V:     Chessy_2    
[00:00:06]:         K:  7    V:     Chessy_3    
[00:00:06]:         K:  8    V:     Chessy_4    
[00:00:06]:         K:  9    V:     Chessy_5    
[00:00:06]:         K:  10   V:     Chessy_6    
[00:00:06]:         K:  11   V:     Maxwell1    
[00:00:06]:         K:  12   V:     Maxwell2    
[00:00:06]:         K:  13   V:     Maxwell3    
[00:00:06]:         K:  14   V:     Maxwell4    
[00:00:06]:         K:  15   V:     Maxwell6    
[00:00:06]:         K:  16   V:     Maxwell7    
[00:00:06]:         K:  17   V:     Warzone_1   
[00:00:06]:         K:  18   V:     Warzone_2   
[00:00:06]:         K:  19   V:     Warzone_3   
[00:00:06]:     K:  required_prefabs     V:     table: 0xcd61480    
[00:00:06]:         K:  1    V:     multiplayer_portal  
[00:00:06]:     K:  substitutes  V:     table: 0xd3f9a08    
[00:00:06]:     K:  version  V:     3   
[00:00:06]: 
#######
#
# Generating SURVIVAL Mode Level
#
#######

[00:00:06]: Prefab Swap Selection: regular grass    
[00:00:06]: Prefab Swap Selection: regular twigs    
[00:00:06]: Prefab Swap Selection: regular berries  
[00:00:06]: New size:   425 default 
[00:00:06]: Creating story...   
[00:00:06]: [Story Gen] Generate nodes. Starting at: 'Make a pick'  
[00:00:06]: [Story Gen] LinkNodesByKeys 
[00:00:06]: Finding valid start task... 
[00:00:06]:    ...picked    Make a pick 
[00:00:06]: Has start node  Clearing    
[00:00:06]: Adding Background Nodes 
[00:00:06]: [Story Gen] Adding Cove Nodes   
[00:00:06]: [Ocean] Processing ocean fake room content. 
[00:00:06]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:06]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:06]: GenerateVoronoiMap [100]:
[00:00:08]: ...Done.
[00:00:08]: [Story Gen] Finding nodes on mainland to connect a region to.   
[00:00:08]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'  
[00:00:08]: [Story Gen] RestrictNodesByKey  
[00:00:08]: [Story Gen] Adding Cove Nodes   
[00:00:08]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:08]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:08]: GenerateVoronoiMap [50]:
[00:00:09]: ...Done.
[00:00:09]: ... story created   
[00:00:09]: Baking map...   425 
[00:00:09]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:09]: [WorldSimActual::ConvertToTileMap]
[00:00:09]: [ConvertToTileMap]
[00:00:09]: [WorldSimActual::ConvertToTileMap] complete
[00:00:09]: [WorldSimActual::SeparateIslands]
[00:00:09]: [SeparateIslands]
[00:00:09]: [WorldSimActual::SeparateIslands] complete
[00:00:09]: Map Baked!  
[00:00:09]: [WorldSimActual::ForceConnectivity]
[00:00:09]: [GenerateLandmasses]
[00:00:09]: [GenerateLandmasses] islands: 11
[00:00:09]: [MergeConnectedLandmasses] true
[00:00:09]: [WorldSimActual::ForceConnectivity] complete
[00:00:09]: [WorldSimActual::DrawRoads]
[00:00:09]: [DrawRoads]
[00:00:09]: [WorldSimActual::DrawRoads] complete
[00:00:09]: Encoding... 
[00:00:09]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:09]: Encoding... DONE    
[00:00:09]: Checking Tags   
[00:00:09]: Populating voronoi...   
[00:00:09]: Warning! Could not find a spot for CaveEntrance in node Make a pick:4:Plain 
[00:00:09]: Warning! Could not find a spot for hound_rocks in node Badlands:BG_27:BGBadlands    
[00:00:09]: [ReplaceSingleNonLandTiles] Validating...
[00:00:09]: [ReplaceSingleNonLandTiles] Replaced 8 tiles.
[00:00:09]: PANIC: Too many disconnected tiles...   6323    
[00:00:09]: An error occured during world gen we will retry! [was   1    of     5   ]   
[00:00:09]: New size:   425 default 
[00:00:09]: Creating story...   
[00:00:09]: [Story Gen] Generate nodes. Starting at: 'Make a pick'  
[00:00:09]: [Story Gen] LinkNodesByKeys 
[00:00:09]: Finding valid start task... 
[00:00:09]:    ...picked    Make a pick 
[00:00:09]: Has start node  Clearing    
[00:00:09]: Adding Background Nodes 
[00:00:09]: [Story Gen] Adding Cove Nodes   
[00:00:09]: [Ocean] Processing ocean fake room content. 
[00:00:09]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:09]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:09]: GenerateVoronoiMap [100]:
[00:00:11]: ...Done.
[00:00:11]: [Story Gen] Finding nodes on mainland to connect a region to.   
[00:00:11]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'  
[00:00:11]: [Story Gen] RestrictNodesByKey  
[00:00:11]: [Story Gen] Adding Cove Nodes   
[00:00:11]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:11]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:11]: GenerateVoronoiMap [50]:
[00:00:13]: ...Done.
[00:00:13]: ... story created   
[00:00:13]: Baking map...   425 
[00:00:13]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:13]: [WorldSimActual::ConvertToTileMap]
[00:00:13]: [ConvertToTileMap]
[00:00:13]: [WorldSimActual::ConvertToTileMap] complete
[00:00:13]: [WorldSimActual::SeparateIslands]
[00:00:13]: [SeparateIslands]
[00:00:13]: [WorldSimActual::SeparateIslands] complete
[00:00:13]: Map Baked!  
[00:00:13]: [WorldSimActual::ForceConnectivity]
[00:00:13]: [GenerateLandmasses]
[00:00:13]: [GenerateLandmasses] islands: 12
[00:00:13]: [MergeConnectedLandmasses] true
[00:00:13]: [WorldSimActual::ForceConnectivity] complete
[00:00:13]: [WorldSimActual::DrawRoads]
[00:00:13]: [DrawRoads]
[00:00:13]: [WorldSimActual::DrawRoads] complete
[00:00:13]: Encoding... 
[00:00:13]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:13]: Encoding... DONE    
[00:00:13]: Checking Tags   
[00:00:13]: Populating voronoi...   
[00:00:13]: [ReplaceSingleNonLandTiles] Validating...
[00:00:13]: [ReplaceSingleNonLandTiles] Replaced 12 tiles.
[00:00:13]: PANIC: Too many disconnected tiles...   3998    
[00:00:13]: An error occured during world gen we will retry! [was   2    of     5   ]   
[00:00:13]: New size:   425 default 
[00:00:13]: Creating story...   
[00:00:13]: [Story Gen] Generate nodes. Starting at: 'Make a pick'  
[00:00:13]: [Story Gen] LinkNodesByKeys 
[00:00:13]: Finding valid start task... 
[00:00:13]:    ...picked    Make a pick 
[00:00:13]: Has start node  Clearing    
[00:00:13]: Adding Background Nodes 
[00:00:13]: [Story Gen] Adding Cove Nodes   
[00:00:13]: [Ocean] Processing ocean fake room content. 
[00:00:13]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:13]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:13]: GenerateVoronoiMap [100]:
[00:00:15]: ...Done.
[00:00:15]: [Killer bees!:5:Forest] poly.size() == 0
[00:00:15]: [!]  edge == NULL
[00:00:15]: [Story Gen] Finding nodes on mainland to connect a region to.   
[00:00:15]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'  
[00:00:15]: [Story Gen] RestrictNodesByKey  
[00:00:15]: [Story Gen] Adding Cove Nodes   
[00:00:15]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:15]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:15]: GenerateVoronoiMap [50]:
[00:00:17]: ...Done.
[00:00:17]: ... story created   
[00:00:17]: Baking map...   425 
[00:00:17]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:17]: [WorldSimActual::ConvertToTileMap]
[00:00:17]: [ConvertToTileMap]
[00:00:17]: [WorldSimActual::ConvertToTileMap] complete
[00:00:17]: [WorldSimActual::SeparateIslands]
[00:00:17]: [SeparateIslands]
[00:00:17]: [WorldSimActual::SeparateIslands] complete
[00:00:17]: Map Baked!  
[00:00:17]: [WorldSimActual::ForceConnectivity]
[00:00:17]: [GenerateLandmasses]
[00:00:17]: [GenerateLandmasses] islands: 12
[00:00:17]: [MergeConnectedLandmasses] true
[00:00:17]: [WorldSimActual::ForceConnectivity] complete
[00:00:17]: [WorldSimActual::DrawRoads]
[00:00:17]: [DrawRoads]
[00:00:17]: [WorldSimActual::DrawRoads] complete
[00:00:17]: Encoding... 
[00:00:17]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:17]: Encoding... DONE    
[00:00:17]: Checking Tags   
[00:00:17]: Populating voronoi...   
[00:00:17]: Warning! Could not find a spot for hound_rocks in node Badlands:4:Badlands  
[00:00:17]: Warning! Could not find a spot for CaveEntrance in node Beeeees!:3:BeeClearing  
[00:00:17]: [ReplaceSingleNonLandTiles] Validating...
[00:00:17]: [ReplaceSingleNonLandTiles] Replaced 2 tiles.
[00:00:17]: PANIC: Too many disconnected tiles...   3915    
[00:00:17]: An error occured during world gen we will retry! [was   3    of     5   ]   
[00:00:17]: New size:   425 default 
[00:00:17]: Creating story...   
[00:00:17]: [Story Gen] Generate nodes. Starting at: 'Make a pick'  
[00:00:17]: [Story Gen] LinkNodesByKeys 
[00:00:17]: Finding valid start task... 
[00:00:17]:    ...picked    Make a pick 
[00:00:17]: Has start node  Clearing    
[00:00:17]: Adding Background Nodes 
[00:00:17]: [Story Gen] Adding Cove Nodes   
[00:00:17]: [Ocean] Processing ocean fake room content. 
[00:00:17]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:17]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:17]: GenerateVoronoiMap [100]:
[00:00:19]: ...Done.
[00:00:19]: [Story Gen] Finding nodes on mainland to connect a region to.   
[00:00:19]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'  
[00:00:19]: [Story Gen] RestrictNodesByKey  
[00:00:19]: [Story Gen] Adding Cove Nodes   
[00:00:19]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:19]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:19]: GenerateVoronoiMap [50]:
[00:00:19]: ...Done.
[00:00:19]: ... story created   
[00:00:19]: Baking map...   425 
[00:00:19]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:19]: [WorldSimActual::ConvertToTileMap]
[00:00:19]: [ConvertToTileMap]
[00:00:19]: [WorldSimActual::ConvertToTileMap] complete
[00:00:19]: [WorldSimActual::SeparateIslands]
[00:00:19]: [SeparateIslands]
[00:00:20]: [WorldSimActual::SeparateIslands] complete
[00:00:20]: Map Baked!  
[00:00:20]: [WorldSimActual::ForceConnectivity]
[00:00:20]: [GenerateLandmasses]
[00:00:20]: [GenerateLandmasses] islands: 12
[00:00:20]: [MergeConnectedLandmasses] true
[00:00:20]: [WorldSimActual::ForceConnectivity] complete
[00:00:20]: [WorldSimActual::DrawRoads]
[00:00:20]: [DrawRoads]
[00:00:20]: [WorldSimActual::DrawRoads] complete
[00:00:20]: Encoding... 
[00:00:20]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:20]: Encoding... DONE    
[00:00:20]: Checking Tags   
[00:00:20]: Populating voronoi...   
[00:00:20]: [ReplaceSingleNonLandTiles] Validating...
[00:00:20]: [ReplaceSingleNonLandTiles] Replaced 1 tiles.
[00:00:20]: PANIC: Too many disconnected tiles...   3590    
[00:00:20]: An error occured during world gen we will retry! [was   4    of     5   ]   
[00:00:20]: New size:   425 default 
[00:00:20]: Creating story...   
[00:00:20]: [Story Gen] Generate nodes. Starting at: 'Make a pick'  
[00:00:20]: [Story Gen] LinkNodesByKeys 
[00:00:20]: Finding valid start task... 
[00:00:20]:    ...picked    Make a pick 
[00:00:20]: Has start node  Clearing    
[00:00:20]: Adding Background Nodes 
[00:00:20]: [Story Gen] Adding Cove Nodes   
[00:00:20]: [Ocean] Processing ocean fake room content. 
[00:00:20]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:20]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:20]: GenerateVoronoiMap [100]:
[00:00:21]: ...Done.
[00:00:21]: [Story Gen] Finding nodes on mainland to connect a region to.   
[00:00:21]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'  
[00:00:21]: [Story Gen] RestrictNodesByKey  
[00:00:21]: [Story Gen] Adding Cove Nodes   
[00:00:21]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:21]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:21]: GenerateVoronoiMap [50]:
[00:00:23]: ...Done.
[00:00:23]: ... story created   
[00:00:23]: Baking map...   425 
[00:00:23]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:23]: [WorldSimActual::ConvertToTileMap]
[00:00:23]: [ConvertToTileMap]
[00:00:23]: [WorldSimActual::ConvertToTileMap] complete
[00:00:23]: [WorldSimActual::SeparateIslands]
[00:00:23]: [SeparateIslands]
[00:00:23]: [WorldSimActual::SeparateIslands] complete
[00:00:23]: Map Baked!  
[00:00:23]: [WorldSimActual::ForceConnectivity]
[00:00:23]: [GenerateLandmasses]
[00:00:23]: [GenerateLandmasses] islands: 13
[00:00:23]: [MergeConnectedLandmasses] true
[00:00:23]: [WorldSimActual::ForceConnectivity] complete
[00:00:23]: [WorldSimActual::DrawRoads]
[00:00:23]: [DrawRoads]
[00:00:23]: [WorldSimActual::DrawRoads] complete
[00:00:23]: Encoding... 
[00:00:23]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:23]: Encoding... DONE    
[00:00:23]: Checking Tags   
[00:00:23]: Populating voronoi...   
[00:00:23]: [ReplaceSingleNonLandTiles] Validating...
[00:00:23]: [ReplaceSingleNonLandTiles] Replaced 1 tiles.
[00:00:23]: PANIC: Too many disconnected tiles...   3787    
[00:00:23]: An error occured during world and we give up! [was  5    of     5   ]   
[00:00:23]: WorldSim::SimThread::Main() complete
[00:00:23]: RESTARTING GENERATION   
[00:00:23]: WorldSim::SimThread::SimThread()
[00:00:23]: ABOUT TO INSTALL STACKTRACE
[00:00:23]: DoLuaFile scripts/stacktrace.lua
[00:00:23]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:00:23]: INSTALLED STACKTRACE
[00:00:23]: WorldSim::SimThread::SimThread() complete
[00:00:23]: THREAD - started 'WorldSim' (4013947712)
[00:00:23]: WorldSim::SimThread::Main()
[00:00:23]: DoLuaFile scripts/worldgen_main.lua
[00:00:23]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:23]: DLC enabled :   false   
[00:00:23]:   taskgrouplist:    default Together    
[00:00:23]:   taskgrouplist:    classic Classic 
[00:00:23]:   taskgrouplist:    cave_default    Underground 
[00:00:23]:   taskgrouplist:    lavaarena_taskset   The Forge   
[00:00:23]:   taskgrouplist:    quagmire_taskset    The Gorge   
[00:00:23]: running worldgen_main.lua

[00:00:23]: SEED =  1603554687  
[00:00:23]: Generating world with these parameters: 
[00:00:23]: level_type  SURVIVAL    
[00:00:23]: level_data: 
[00:00:23]:     K:  desc     V:     The standard Don't Starve experience.   
[00:00:23]:     K:  hideminimap  V:     false   
[00:00:23]:     K:  id   V:     SURVIVAL_TOGETHER   
[00:00:23]:     K:  location     V:     forest  
[00:00:23]:     K:  max_playlist_position    V:     999 
[00:00:23]:     K:  min_playlist_position    V:     0   
[00:00:23]:     K:  name     V:     Default 
[00:00:23]:     K:  numrandom_set_pieces     V:     4   
[00:00:23]:     K:  ordered_story_setpieces  V:     table: 0xee001f58   
[00:00:23]:         K:  1    V:     Sculptures_1    
[00:00:23]:         K:  2    V:     Maxwell5    
[00:00:23]:     K:  override_level_string    V:     false   
[00:00:23]:     K:  overrides    V:     table: 0xee004bd8   
[00:00:23]:         K:  alternatehunt    V:     default 
[00:00:23]:         K:  angrybees    V:     default 
[00:00:23]:         K:  antliontribute   V:     default 
[00:00:23]:         K:  autumn   V:     default 
[00:00:23]:         K:  bearger  V:     default 
[00:00:23]:         K:  beefalo  V:     default 
[00:00:23]:         K:  beefaloheat  V:     default 
[00:00:23]:         K:  bees     V:     default 
[00:00:23]:         K:  berrybush    V:     default 
[00:00:23]:         K:  birds    V:     default 
[00:00:23]:         K:  boons    V:     default 
[00:00:23]:         K:  branching    V:     default 
[00:00:23]:         K:  butterfly    V:     default 
[00:00:23]:         K:  buzzard  V:     default 
[00:00:23]:         K:  cactus   V:     default 
[00:00:23]:         K:  carrot   V:     default 
[00:00:23]:         K:  catcoon  V:     default 
[00:00:23]:         K:  chess    V:     default 
[00:00:23]:         K:  day  V:     default 
[00:00:23]:         K:  deciduousmonster     V:     default 
[00:00:23]:         K:  deerclops    V:     default 
[00:00:23]:         K:  disease_delay    V:     default 
[00:00:23]:         K:  dragonfly    V:     default 
[00:00:23]:         K:  flint    V:     default 
[00:00:23]:         K:  flowers  V:     default 
[00:00:23]:         K:  frograin     V:     default 
[00:00:23]:         K:  goosemoose   V:     default 
[00:00:23]:         K:  grass    V:     default 
[00:00:23]:         K:  houndmound   V:     default 
[00:00:23]:         K:  hounds   V:     default 
[00:00:23]:         K:  hunt     V:     default 
[00:00:23]:         K:  krampus  V:     default 
[00:00:23]:         K:  layout_mode  V:     LinkNodesByKeys 
[00:00:23]:         K:  liefs    V:     default 
[00:00:23]:         K:  lightning    V:     default 
[00:00:23]:         K:  lightninggoat    V:     default 
[00:00:23]:         K:  loop     V:     default 
[00:00:23]:         K:  lureplants   V:     default 
[00:00:23]:         K:  marshbush    V:     default 
[00:00:23]:         K:  merm     V:     default 
[00:00:23]:         K:  meteorshowers    V:     default 
[00:00:23]:         K:  meteorspawner    V:     default 
[00:00:23]:         K:  moles    V:     default 
[00:00:23]:         K:  mushroom     V:     default 
[00:00:23]:         K:  penguins     V:     default 
[00:00:23]:         K:  perd     V:     default 
[00:00:23]:         K:  petrification    V:     default 
[00:00:23]:         K:  pigs     V:     default 
[00:00:23]:         K:  ponds    V:     default 
[00:00:23]:         K:  prefabswaps_start    V:     default 
[00:00:23]:         K:  rabbits  V:     default 
[00:00:23]:         K:  reeds    V:     default 
[00:00:23]:         K:  regrowth     V:     default 
[00:00:23]:         K:  roads    V:     default 
[00:00:23]:         K:  rock     V:     default 
[00:00:23]:         K:  rock_ice     V:     default 
[00:00:23]:         K:  sapling  V:     default 
[00:00:23]:         K:  season_start     V:     default 
[00:00:23]:         K:  specialevent     V:     default 
[00:00:23]:         K:  spiders  V:     default 
[00:00:23]:         K:  spring   V:     default 
[00:00:23]:         K:  start_location   V:     default 
[00:00:23]:         K:  summer   V:     default 
[00:00:23]:         K:  tallbirds    V:     default 
[00:00:23]:         K:  task_set     V:     default 
[00:00:23]:         K:  tentacles    V:     default 
[00:00:23]:         K:  touchstone   V:     default 
[00:00:23]:         K:  trees    V:     default 
[00:00:23]:         K:  tumbleweed   V:     default 
[00:00:23]:         K:  walrus   V:     default 
[00:00:23]:         K:  weather  V:     default 
[00:00:23]:         K:  wildfires    V:     default 
[00:00:23]:         K:  winter   V:     default 
[00:00:23]:         K:  world_size   V:     default 
[00:00:23]:         K:  wormhole_prefab  V:     wormhole    
[00:00:23]:     K:  random_set_pieces    V:     table: 0xee002a40   
[00:00:23]:         K:  1    V:     Sculptures_2    
[00:00:23]:         K:  2    V:     Sculptures_3    
[00:00:23]:         K:  3    V:     Sculptures_4    
[00:00:23]:         K:  4    V:     Sculptures_5    
[00:00:23]:         K:  5    V:     Chessy_1    
[00:00:23]:         K:  6    V:     Chessy_2    
[00:00:23]:         K:  7    V:     Chessy_3    
[00:00:23]:         K:  8    V:     Chessy_4    
[00:00:23]:         K:  9    V:     Chessy_5    
[00:00:23]:         K:  10   V:     Chessy_6    
[00:00:23]:         K:  11   V:     Maxwell1    
[00:00:23]:         K:  12   V:     Maxwell2    
[00:00:23]:         K:  13   V:     Maxwell3    
[00:00:23]:         K:  14   V:     Maxwell4    
[00:00:23]:         K:  15   V:     Maxwell6    
[00:00:23]:         K:  16   V:     Maxwell7    
[00:00:23]:         K:  17   V:     Warzone_1   
[00:00:23]:         K:  18   V:     Warzone_2   
[00:00:23]:         K:  19   V:     Warzone_3   
[00:00:23]:     K:  required_prefabs     V:     table: 0xee002080   
[00:00:23]:         K:  1    V:     multiplayer_portal  
[00:00:23]:     K:  substitutes  V:     table: 0xee0030f0   
[00:00:23]:     K:  version  V:     3   
[00:00:23]: 
#######
#
# Generating SURVIVAL Mode Level
#
#######

[00:00:23]: Prefab Swap Selection: regular grass    
[00:00:23]: Prefab Swap Selection: regular twigs    
[00:00:23]: Prefab Swap Selection: regular berries  
[00:00:23]: New size:   425 default 
[00:00:23]: Creating story...   
[00:00:23]: [Story Gen] Generate nodes. Starting at: 'Make a pick'  
[00:00:23]: [Story Gen] LinkNodesByKeys 
[00:00:23]: Finding valid start task... 
[00:00:23]:    ...picked    Make a pick 
[00:00:23]: Has start node  Clearing    
[00:00:23]: Adding Background Nodes 
[00:00:23]: [Story Gen] Adding Cove Nodes   
[00:00:23]: [Ocean] Processing ocean fake room content. 
[00:00:23]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:23]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:23]: GenerateVoronoiMap [100]:
[00:00:25]: ...Done.
[00:00:25]: [Story Gen] Finding nodes on mainland to connect a region to.   
[00:00:25]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'  
[00:00:25]: [Story Gen] RestrictNodesByKey  
[00:00:25]: [Story Gen] Adding Cove Nodes   
[00:00:25]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:25]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:25]: GenerateVoronoiMap [50]:
[00:00:27]: ...Done.
[00:00:27]: ... story created   
[00:00:27]: Baking map...   425 
[00:00:27]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:27]: [WorldSimActual::ConvertToTileMap]
[00:00:27]: [ConvertToTileMap]
[00:00:27]: [WorldSimActual::ConvertToTileMap] complete
[00:00:27]: [WorldSimActual::SeparateIslands]
[00:00:27]: [SeparateIslands]
[00:00:27]: [WorldSimActual::SeparateIslands] complete
[00:00:27]: Map Baked!  
[00:00:27]: [WorldSimActual::ForceConnectivity]
[00:00:27]: [GenerateLandmasses]
[00:00:27]: [GenerateLandmasses] islands: 12
[00:00:27]: [MergeConnectedLandmasses] true
[00:00:27]: [WorldSimActual::ForceConnectivity] complete
[00:00:27]: [WorldSimActual::DrawRoads]
[00:00:27]: [DrawRoads]
[00:00:27]: [WorldSimActual::DrawRoads] complete
[00:00:27]: Encoding... 
[00:00:27]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:27]: Encoding... DONE    
[00:00:27]: Checking Tags   
[00:00:27]: Populating voronoi...   
[00:00:27]: [ReplaceSingleNonLandTiles] Validating...
[00:00:27]: [ReplaceSingleNonLandTiles] Replaced 9 tiles.
[00:00:27]: PANIC: Too many disconnected tiles...   3760    
[00:00:27]: An error occured during world gen we will retry! [was   1    of     5   ]   
[00:00:27]: New size:   425 default 
[00:00:27]: Creating story...   
[00:00:27]: [Story Gen] Generate nodes. Starting at: 'Make a pick'  
[00:00:27]: [Story Gen] LinkNodesByKeys 
[00:00:27]: Finding valid start task... 
[00:00:27]:    ...picked    Make a pick 
[00:00:27]: Has start node  Clearing    
[00:00:27]: Adding Background Nodes 
[00:00:27]: [Story Gen] Adding Cove Nodes   
[00:00:27]: [Ocean] Processing ocean fake room content. 
[00:00:27]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:27]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:27]: GenerateVoronoiMap [100]:
[00:00:29]: ...Done.
[00:00:29]: [Story Gen] Finding nodes on mainland to connect a region to.   
[00:00:29]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'  
[00:00:29]: [Story Gen] RestrictNodesByKey  
[00:00:29]: [Story Gen] Adding Cove Nodes   
[00:00:29]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:29]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:29]: GenerateVoronoiMap [50]:
[00:00:31]: ...Done.
[00:00:31]: ... story created   
[00:00:31]: Baking map...   425 
[00:00:31]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:31]: [WorldSimActual::ConvertToTileMap]
[00:00:31]: [ConvertToTileMap]
[00:00:31]: [WorldSimActual::ConvertToTileMap] complete
[00:00:31]: [WorldSimActual::SeparateIslands]
[00:00:31]: [SeparateIslands]
[00:00:31]: [WorldSimActual::SeparateIslands] complete
[00:00:31]: Map Baked!  
[00:00:31]: [WorldSimActual::ForceConnectivity]
[00:00:31]: [GenerateLandmasses]
[00:00:31]: [GenerateLandmasses] islands: 11
[00:00:31]: [MergeConnectedLandmasses] true
[00:00:31]: [WorldSimActual::ForceConnectivity] complete
[00:00:31]: [WorldSimActual::DrawRoads]
[00:00:31]: [DrawRoads]
[00:00:31]: [WorldSimActual::DrawRoads] complete
[00:00:31]: Encoding... 
[00:00:31]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:31]: Encoding... DONE    
[00:00:31]: Checking Tags   
[00:00:31]: Populating voronoi...   
[00:00:31]: Warning! Could not find a spot for DeciduousPond in node Speak to the king:5:MagicalDeciduous   
[00:00:31]: Warning! Could not find a spot for MooseNest in node Speak to the king:2:DeepDeciduous  
[00:00:31]: [ReplaceSingleNonLandTiles] Validating...
[00:00:31]: [ReplaceSingleNonLandTiles] Replaced 0 tiles.
[00:00:31]: PANIC: Too many disconnected tiles...   3871    
[00:00:31]: An error occured during world gen we will retry! [was   2    of     5   ]   
[00:00:31]: New size:   425 default 
[00:00:31]: Creating story...   
[00:00:31]: [Story Gen] Generate nodes. Starting at: 'Make a pick'  
[00:00:31]: [Story Gen] LinkNodesByKeys 
[00:00:31]: Finding valid start task... 
[00:00:31]:    ...picked    Make a pick 
[00:00:31]: Has start node  Clearing    
[00:00:31]: Adding Background Nodes 
[00:00:31]: [Story Gen] Adding Cove Nodes   
[00:00:31]: [Ocean] Processing ocean fake room content. 
[00:00:31]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:31]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:31]: GenerateVoronoiMap [100]:
[00:00:33]: ...Done.
[00:00:33]: [Story Gen] Finding nodes on mainland to connect a region to.   
[00:00:33]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'  
[00:00:33]: [Story Gen] RestrictNodesByKey  
[00:00:33]: [Story Gen] Adding Cove Nodes   
[00:00:33]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:33]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:33]: GenerateVoronoiMap [50]:
[00:00:34]: ...Done.
[00:00:34]: ... story created   
[00:00:34]: Baking map...   425 
[00:00:34]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:34]: [WorldSimActual::ConvertToTileMap]
[00:00:34]: [ConvertToTileMap]
[00:00:34]: [WorldSimActual::ConvertToTileMap] complete
[00:00:34]: [WorldSimActual::SeparateIslands]
[00:00:34]: [SeparateIslands]
[00:00:34]: [WorldSimActual::SeparateIslands] complete
[00:00:34]: Map Baked!  
[00:00:34]: [WorldSimActual::ForceConnectivity]
[00:00:34]: [GenerateLandmasses]
[00:00:34]: [GenerateLandmasses] islands: 11
[00:00:34]: [MergeConnectedLandmasses] true
[00:00:34]: [WorldSimActual::ForceConnectivity] complete
[00:00:34]: [WorldSimActual::DrawRoads]
[00:00:34]: [DrawRoads]
[00:00:34]: [WorldSimActual::DrawRoads] complete
[00:00:34]: Encoding... 
[00:00:34]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:34]: Encoding... DONE    
[00:00:34]: Checking Tags   
[00:00:34]: Populating voronoi...   
[00:00:34]: Warning! Could not find a spot for spider_forest in node Befriend the pigs:BG_23:BGForest   
[00:00:34]: [ReplaceSingleNonLandTiles] Validating...
[00:00:34]: [ReplaceSingleNonLandTiles] Replaced 1 tiles.
[00:00:34]: PANIC: Too many disconnected tiles...   3059    
[00:00:34]: An error occured during world gen we will retry! [was   3    of     5   ]   

dst_caves logs:


[00:00:00]: PersistRootStorage is now /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/Caves/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 436739
[00:00:00]: Current time: Sat Oct 24 15:51:06 2020

[00:00:00]: System Name: Linux
[00:00:00]: Host Name: 369f0be54991
[00:00:00]: Release(Kernel) Version: 4.9.0-13-amd64
[00:00:00]: Kernel Build Timestamp: #1 SMP Debian 4.9.228-1 (2020-07-05)
[00:00:00]: Machine Arch: x86_64
[00:00:00]: Don't Starve Together: 436739 LINUX
[00:00:00]: Build Date: 6277
[00:00:00]: Mode: 32-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -cluster DSTWhalesCluster -shard Caves 
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: THREAD - started 'GAClient' (4129094464)
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:5.92
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (4121951040)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'StreamInput' (4117756736)
[00:00:00]: OnLoadPermissionList: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/blocklist.txt (Success)
[00:00:00]: OnLoadPermissionList: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/adminlist.txt (Success)
[00:00:00]: OnLoadUserIdList: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/whitelist.txt (Success)
[00:00:00]: Token retrieved from: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/cluster_token.txt
[00:00:00]: Token retrieved from: /home/dst/.klei//DoNotStarveTogether/DSTWhalesCluster/cluster_token.txt
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]:   taskgrouplist:    default Together    
[00:00:00]:   taskgrouplist:    classic Classic 
[00:00:00]:   taskgrouplist:    cave_default    Underground 
[00:00:00]:   taskgrouplist:    lavaarena_taskset   The Forge   
[00:00:00]:   taskgrouplist:    quagmire_taskset    The Gorge   
[00:00:00]: running main.lua

[00:00:00]: Could not load modindex 
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:00]: DownloadMods(0)
[00:00:00]: SUCCESS: Loaded modoverrides.lua    
[00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: LOADING LUA SUCCESS
[00:00:02]: PlayerDeaths could not load morgue  
[00:00:02]: PlayerHistory could not load player_history 
[00:00:02]: ServerPreferences could not load server_preferences 
[00:00:02]: bloom_enabled   false   
[00:00:02]: OnFilesLoaded() 
[00:00:02]: OnUpdatePurchaseStateComplete   
[00:00:02]: Klump load on boot started. 
[00:00:02]: Klump files loaded:     0   
[00:00:03]:     Load FE 
[00:00:03]:     Load FE: done   
[00:00:03]: Check for write access: TRUE
[00:00:03]: Check for read access: TRUE
[00:00:03]: Available disk space for save files:                                                            71247 MB
[00:00:03]: ModIndex: Load sequence finished successfully.  
[00:00:03]: Reset() returning
[00:00:03]: THREAD - started 'FilesExistAsyncThread' (4061432640)
[00:00:03]: FilesExistAsyncThread started (16868 files)...
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_uJhlqpHj) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game  
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: true
[00:00:04]:   ServerPort: 10998
[00:00:04]:   SteamAuthPort: 8766
[00:00:04]:   SteamMasterServerPort: 27016
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: false
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 16
[00:00:04]:   GameMode: survival
[00:00:04]:   OverridenDNS: 
[00:00:04]:   PauseWhenEmpty: true
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: true
[00:00:04]:   InternetBroadcasting: true
[00:00:04]:   Intent: cooperative
[00:00:04]: Online Server Started on port: 10998
[00:00:04]: SUCCESS: Loaded modoverrides.lua    
[00:00:04]: Found a level data override file with these contents:   
[00:00:04]:     K:  background_node_range    V:     table: 0xce040c0    
[00:00:04]:         K:  1    V:     0   
[00:00:04]:         K:  2    V:     1   
[00:00:04]:     K:  desc     V:     Delve into the caves... together!   
[00:00:04]:     K:  hideminimap  V:     false   
[00:00:04]:     K:  id   V:     DST_CAVE    
[00:00:04]:     K:  location     V:     cave    
[00:00:04]:     K:  max_playlist_position    V:     999 
[00:00:04]:     K:  min_playlist_position    V:     0   
[00:00:04]:     K:  name     V:     The Caves   
[00:00:04]:     K:  numrandom_set_pieces     V:     0   
[00:00:04]:     K:  override_level_string    V:     false   
[00:00:04]:     K:  overrides    V:     table: 0xce04618    
[00:00:04]:         K:  banana   V:     default 
[00:00:04]:         K:  bats     V:     default 
[00:00:04]:         K:  berrybush    V:     default 
[00:00:04]:         K:  boons    V:     default 
[00:00:04]:         K:  branching    V:     default 
[00:00:04]:         K:  bunnymen     V:     default 
[00:00:04]:         K:  cave_ponds   V:     default 
[00:00:04]:         K:  cave_spiders     V:     default 
[00:00:04]:         K:  cavelight    V:     default 
[00:00:04]:         K:  chess    V:     default 
[00:00:04]:         K:  disease_delay    V:     default 
[00:00:04]:         K:  earthquakes  V:     default 
[00:00:04]:         K:  fern     V:     default 
[00:00:04]:         K:  fissure  V:     default 
[00:00:04]:         K:  flint    V:     default 
[00:00:04]:         K:  flower_cave  V:     default 
[00:00:04]:         K:  grass    V:     default 
[00:00:04]:         K:  layout_mode  V:     RestrictNodesByKey  
[00:00:04]:         K:  lichen   V:     default 
[00:00:04]:         K:  liefs    V:     default 
[00:00:04]:         K:  loop     V:     default 
[00:00:04]:         K:  marshbush    V:     default 
[00:00:04]:         K:  monkey   V:     default 
[00:00:04]:         K:  mushroom     V:     default 
[00:00:04]:         K:  mushtree     V:     default 
[00:00:04]:         K:  petrification    V:     default 
[00:00:04]:         K:  prefabswaps_start    V:     default 
[00:00:04]:         K:  reeds    V:     default 
[00:00:04]:         K:  regrowth     V:     default 
[00:00:04]:         K:  roads    V:     never   
[00:00:04]:         K:  rock     V:     default 
[00:00:04]:         K:  rocky    V:     default 
[00:00:04]:         K:  sapling  V:     default 
[00:00:04]:         K:  season_start     V:     default 
[00:00:04]:         K:  slurper  V:     default 
[00:00:04]:         K:  slurtles     V:     default 
[00:00:04]:         K:  start_location   V:     caves   
[00:00:04]:         K:  task_set     V:     cave_default    
[00:00:04]:         K:  tentacles    V:     default 
[00:00:04]:         K:  touchstone   V:     default 
[00:00:04]:         K:  trees    V:     default 
[00:00:04]:         K:  weather  V:     default 
[00:00:04]:         K:  world_size   V:     default 
[00:00:04]:         K:  wormattacks  V:     default 
[00:00:04]:         K:  wormhole_prefab  V:     tentacle_pillar 
[00:00:04]:         K:  wormlights   V:     default 
[00:00:04]:         K:  worms    V:     default 
[00:00:04]:     K:  required_prefabs     V:     table: 0xce046a8    
[00:00:04]:         K:  1    V:     multiplayer_portal  
[00:00:04]:     K:  substitutes  V:     table: 0xce07648    
[00:00:04]:     K:  version  V:     3   
[00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua    
[00:00:04]: Overwriting savedata with level data file.  
[00:00:04]: Not applying world gen overrides.   
[00:00:04]: Collecting garbage...
[00:00:04]: lua_gc took 0.16 seconds
[00:00:04]: ~ShardLuaProxy()
[00:00:04]: ~cEventLeaderboardProxy()
[00:00:04]: ~ItemServerLuaProxy()
[00:00:04]: ~InventoryLuaProxy()
[00:00:04]: ~NetworkLuaProxy()
[00:00:04]: ~SimLuaProxy()
[00:00:04]: FilesExistAsyncThread aborted.
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:04]: lua_close took 0.18 seconds
[00:00:04]: ReleaseAll
[00:00:04]: ReleaseAll Finished
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]:   taskgrouplist:    default Together    
[00:00:05]:   taskgrouplist:    classic Classic 
[00:00:05]:   taskgrouplist:    cave_default    Underground 
[00:00:05]:   taskgrouplist:    lavaarena_taskset   The Forge   
[00:00:05]:   taskgrouplist:    quagmire_taskset    The Gorge   
[00:00:05]: running main.lua

[00:00:05]: loaded modindex 
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:05]: SUCCESS: Loaded modoverrides.lua    
[00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue  
[00:00:05]: PlayerHistory could not load player_history 
[00:00:05]: ServerPreferences could not load server_preferences 
[00:00:05]: bloom_enabled   false   
[00:00:05]: OnFilesLoaded() 
[00:00:05]: OnUpdatePurchaseStateComplete   
[00:00:05]: SUCCESS: Loaded modoverrides.lua    
[00:00:05]: Found a level data override file with these contents:   
[00:00:05]:     K:  background_node_range    V:     table: 0xd04ff08    
[00:00:05]:         K:  1    V:     0   
[00:00:05]:         K:  2    V:     1   
[00:00:05]:     K:  desc     V:     Delve into the caves... together!   
[00:00:05]:     K:  hideminimap  V:     false   
[00:00:05]:     K:  id   V:     DST_CAVE    
[00:00:05]:     K:  location     V:     cave    
[00:00:05]:     K:  max_playlist_position    V:     999 
[00:00:05]:     K:  min_playlist_position    V:     0   
[00:00:05]:     K:  name     V:     The Caves   
[00:00:05]:     K:  numrandom_set_pieces     V:     0   
[00:00:05]:     K:  override_level_string    V:     false   
[00:00:05]:     K:  overrides    V:     table: 0xd051470    
[00:00:05]:         K:  banana   V:     default 
[00:00:05]:         K:  bats     V:     default 
[00:00:05]:         K:  berrybush    V:     default 
[00:00:05]:         K:  boons    V:     default 
[00:00:05]:         K:  branching    V:     default 
[00:00:05]:         K:  bunnymen     V:     default 
[00:00:05]:         K:  cave_ponds   V:     default 
[00:00:05]:         K:  cave_spiders     V:     default 
[00:00:05]:         K:  cavelight    V:     default 
[00:00:05]:         K:  chess    V:     default 
[00:00:05]:         K:  disease_delay    V:     default 
[00:00:05]:         K:  earthquakes  V:     default 
[00:00:05]:         K:  fern     V:     default 
[00:00:05]:         K:  fissure  V:     default 
[00:00:05]:         K:  flint    V:     default 
[00:00:05]:         K:  flower_cave  V:     default 
[00:00:05]:         K:  grass    V:     default 
[00:00:05]:         K:  layout_mode  V:     RestrictNodesByKey  
[00:00:05]:         K:  lichen   V:     default 
[00:00:05]:         K:  liefs    V:     default 
[00:00:05]:         K:  loop     V:     default 
[00:00:05]:         K:  marshbush    V:     default 
[00:00:05]:         K:  monkey   V:     default 
[00:00:05]:         K:  mushroom     V:     default 
[00:00:05]:         K:  mushtree     V:     default 
[00:00:05]:         K:  petrification    V:     default 
[00:00:05]:         K:  prefabswaps_start    V:     default 
[00:00:05]:         K:  reeds    V:     default 
[00:00:05]:         K:  regrowth     V:     default 
[00:00:05]:         K:  roads    V:     never   
[00:00:05]:         K:  rock     V:     default 
[00:00:05]:         K:  rocky    V:     default 
[00:00:05]:         K:  sapling  V:     default 
[00:00:05]:         K:  season_start     V:     default 
[00:00:05]:         K:  slurper  V:     default 
[00:00:05]:         K:  slurtles     V:     default 
[00:00:05]:         K:  start_location   V:     caves   
[00:00:05]:         K:  task_set     V:     cave_default    
[00:00:05]:         K:  tentacles    V:     default 
[00:00:05]:         K:  touchstone   V:     default 
[00:00:05]:         K:  trees    V:     default 
[00:00:05]:         K:  weather  V:     default 
[00:00:05]:         K:  world_size   V:     default 
[00:00:05]:         K:  wormattacks  V:     default 
[00:00:05]:         K:  wormhole_prefab  V:     tentacle_pillar 
[00:00:05]:         K:  wormlights   V:     default 
[00:00:05]:         K:  worms    V:     default 
[00:00:05]:     K:  required_prefabs     V:     table: 0xd051498    
[00:00:05]:         K:  1    V:     multiplayer_portal  
[00:00:05]:     K:  substitutes  V:     table: 0xd0514c0    
[00:00:05]:     K:  version  V:     3   
[00:00:05]: Loaded and applied level data override from ../leveldataoverride.lua    
[00:00:05]: Overwriting savedata with level data file.  
[00:00:05]: Not applying world gen overrides.   
[00:00:05]: WorldSim::SimThread::SimThread()
[00:00:05]: ABOUT TO INSTALL STACKTRACE
[00:00:05]: DoLuaFile scripts/stacktrace.lua
[00:00:05]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:00:05]: INSTALLED STACKTRACE
[00:00:05]: WorldSim::SimThread::SimThread() complete
[00:00:05]: Check for write access: TRUE
[00:00:05]: Check for read access: TRUE
[00:00:05]: Available disk space for save files:                                                            71247 MB
[00:00:05]: ModIndex: Load sequence finished successfully.  
[00:00:05]: Reset() returning
[00:00:05]: THREAD - started 'WorldSim' (4013947712)
[00:00:05]: WorldSim::SimThread::Main()
[00:00:05]: DoLuaFile scripts/worldgen_main.lua
[00:00:05]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:05]: DLC enabled :   false   
[00:00:05]:   taskgrouplist:    default Together    
[00:00:05]:   taskgrouplist:    classic Classic 
[00:00:05]:   taskgrouplist:    cave_default    Underground 
[00:00:05]:   taskgrouplist:    lavaarena_taskset   The Forge   
[00:00:05]:   taskgrouplist:    quagmire_taskset    The Gorge   
[00:00:05]: running worldgen_main.lua

[00:00:05]: SEED =  1603554671  
[00:00:05]: Generating world with these parameters: 
[00:00:05]: level_type  SURVIVAL    
[00:00:05]: level_data: 
[00:00:05]:     K:  background_node_range    V:     table: 0xee015258   
[00:00:05]:         K:  1    V:     0   
[00:00:05]:         K:  2    V:     1   
[00:00:05]:     K:  desc     V:     Delve into the caves... together!   
[00:00:05]:     K:  hideminimap  V:     false   
[00:00:05]:     K:  id   V:     DST_CAVE    
[00:00:05]:     K:  location     V:     cave    
[00:00:05]:     K:  max_playlist_position    V:     999 
[00:00:05]:     K:  min_playlist_position    V:     0   
[00:00:05]:     K:  name     V:     The Caves   
[00:00:05]:     K:  numrandom_set_pieces     V:     0   
[00:00:05]:     K:  override_level_string    V:     false   
[00:00:05]:     K:  overrides    V:     table: 0xee015b10   
[00:00:05]:         K:  banana   V:     default 
[00:00:05]:         K:  bats     V:     default 
[00:00:05]:         K:  berrybush    V:     default 
[00:00:05]:         K:  boons    V:     default 
[00:00:05]:         K:  branching    V:     default 
[00:00:05]:         K:  bunnymen     V:     default 
[00:00:05]:         K:  cave_ponds   V:     default 
[00:00:05]:         K:  cave_spiders     V:     default 
[00:00:05]:         K:  cavelight    V:     default 
[00:00:05]:         K:  chess    V:     default 
[00:00:05]:         K:  disease_delay    V:     default 
[00:00:05]:         K:  earthquakes  V:     default 
[00:00:05]:         K:  fern     V:     default 
[00:00:05]:         K:  fissure  V:     default 
[00:00:05]:         K:  flint    V:     default 
[00:00:05]:         K:  flower_cave  V:     default 
[00:00:05]:         K:  grass    V:     default 
[00:00:05]:         K:  layout_mode  V:     RestrictNodesByKey  
[00:00:05]:         K:  lichen   V:     default 
[00:00:05]:         K:  liefs    V:     default 
[00:00:05]:         K:  loop     V:     default 
[00:00:05]:         K:  marshbush    V:     default 
[00:00:05]:         K:  monkey   V:     default 
[00:00:05]:         K:  mushroom     V:     default 
[00:00:05]:         K:  mushtree     V:     default 
[00:00:05]:         K:  petrification    V:     default 
[00:00:05]:         K:  prefabswaps_start    V:     default 
[00:00:05]:         K:  reeds    V:     default 
[00:00:05]:         K:  regrowth     V:     default 
[00:00:05]:         K:  roads    V:     never   
[00:00:05]:         K:  rock     V:     default 
[00:00:05]:         K:  rocky    V:     default 
[00:00:05]:         K:  sapling  V:     default 
[00:00:05]:         K:  season_start     V:     default 
[00:00:05]:         K:  slurper  V:     default 
[00:00:05]:         K:  slurtles     V:     default 
[00:00:05]:         K:  start_location   V:     caves   
[00:00:05]:         K:  task_set     V:     cave_default    
[00:00:05]:         K:  tentacles    V:     default 
[00:00:05]:         K:  touchstone   V:     default 
[00:00:05]:         K:  trees    V:     default 
[00:00:05]:         K:  weather  V:     default 
[00:00:05]:         K:  world_size   V:     default 
[00:00:05]:         K:  wormattacks  V:     default 
[00:00:05]:         K:  wormhole_prefab  V:     tentacle_pillar 
[00:00:05]:         K:  wormlights   V:     default 
[00:00:05]:         K:  worms    V:     default 
[00:00:05]:     K:  required_prefabs     V:     table: 0xee015580   
[00:00:05]:         K:  1    V:     multiplayer_portal  
[00:00:05]:     K:  substitutes  V:     table: 0xee0161c0   
[00:00:05]:     K:  version  V:     3   
[00:00:05]: 
#######
#
# Generating SURVIVAL Mode Level
#
#######

[00:00:05]: Prefab Swap Selection: regular grass    
[00:00:05]: Prefab Swap Selection: twiggy trees 
[00:00:05]: Prefab Swap Selection: juicy berries    
[00:00:05]: New size:   425 default 
[00:00:05]: Creating story...   
[00:00:05]: [Story Gen] Generate nodes. Starting at: 'MudWorld' 
[00:00:05]: [Story Gen] RestrictNodesByKey  
[00:00:05]: Finding valid start task... 
[00:00:05]:    ...picked    CaveExitTask6   
[00:00:05]: Has start node  RabbitTown  
[00:00:05]: Adding Background Nodes 
[00:00:05]: [Story Gen] Adding Cove Nodes   
[00:00:05]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:05]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:05]: GenerateVoronoiMap [100]:
[00:00:09]: ...Done.
[00:00:09]: ... story created   
[00:00:09]: Baking map...   425 
[00:00:09]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:09]: [WorldSimActual::ConvertToTileMap]
[00:00:09]: [ConvertToTileMap]
[00:00:09]: [WorldSimActual::ConvertToTileMap] complete
[00:00:09]: [WorldSimActual::SeparateIslands]
[00:00:09]: [SeparateIslands]
[00:00:09]: [WorldSimActual::SeparateIslands] complete
[00:00:09]: Map Baked!  
[00:00:09]: [WorldSimActual::ForceConnectivity]
[00:00:09]: [GenerateLandmasses]
[00:00:09]: [GenerateLandmasses] islands: 9
[00:00:09]: [MergeConnectedLandmasses] true
[00:00:09]: [WorldSimActual::ForceConnectivity] complete
[00:00:09]: Encoding... 
[00:00:09]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:09]: Encoding... DONE    
[00:00:09]: Checking Tags   
[00:00:10]: Populating voronoi...   
[00:00:10]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses 
[00:00:10]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses 
[00:00:10]: Warning! Could not find a spot for EvergreenSinkhole in node GreenForest:6:GreenMushSinkhole    
[00:00:10]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask9:1:GreenMushSinkhole  
[00:00:10]: Warning! Could not find a spot for StraightWall in node Residential2:3:Vacant   
[00:00:10]: Warning! Could not find a spot for StraightWall in node Residential2:3:Vacant   
[00:00:10]: Warning! Could not find a spot for StraightWall in node Residential2:3:Vacant   
[00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant  
[00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant  
[00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant  
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant    
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant    
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant    
[00:00:10]: Warning! Could not find a spot for GrassySinkhole in node CaveExitTask8:0:GrasslandSinkhole 
[00:00:10]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant    
[00:00:10]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant    
[00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant   
[00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant   
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant 
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant 
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant 
[00:00:10]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant   
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant 
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant 
[00:00:10]: Warning! Could not find a spot for GrassySinkhole in node PleasantSinkhole:3:GrasslandSinkhole  
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant 
[00:00:10]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant 
[00:00:10]: [ReplaceSingleNonLandTiles] Validating...
[00:00:10]: [ReplaceSingleNonLandTiles] Replaced 45 tiles.
[00:00:10]: disconnected tiles...   366 
[00:00:10]: Removing entity on IMPASSABLE       436.265 302.7025    819.06, 0, 284.81   
[00:00:10]: Removing entity on IMPASSABLE   pandoraschest   10.5    252.5   -884, 0, 84 
[00:00:10]: Removing entity on IMPASSABLE   pandoraschest   10.5    258.5   -884, 0, 108    
[00:00:10]: Removing entity on IMPASSABLE   pandoraschest   54.5    274.5   -708, 0, 172    
[00:00:10]: Removing entity on IMPASSABLE   pandoraschest   54.5    282.5   -708, 0, 204    
[00:00:10]: Removing entity on IMPASSABLE   wall_ruins  118.265 340.5   -452.94, 0, 436 
[00:00:10]: Removing entity on IMPASSABLE   wall_ruins  220.5   372.7325    -44, 0, 564.93  
[00:00:10]: Checking Required Prefab atrium_gate has at least 1 instances (1 found).    
[00:00:10]: Checking Required Prefab archive_orchestrina_main has at least 1 instances (1 found).   
[00:00:10]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). 
[00:00:10]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found).   
[00:00:10]: Checking Required Prefab sacred_chest has at least 1 instances (1 found).   
[00:00:10]: [ReplaceSingleNonLandTiles] Validating...
[00:00:10]: [ReplaceSingleNonLandTiles] Replaced 0 tiles.
[00:00:10]: Done cave map gen!  
[00:00:10]: Checking map... 
[00:00:10]: Generation complete 
[00:00:10]: WorldSim::SimThread::Main() complete
[00:00:10]: Serializing world: session/3DEC7D8FAADF012A/0000000002
[00:00:10]: Klump load on boot started. 
[00:00:10]: Klump files loaded:     0   
[00:00:10]:     Unload FE   
[00:00:10]:     Unload FE done  
[00:00:12]:     LOAD BE 
[00:00:16]: Could not preload undefined prefab (brokenwall_stone_2)
[00:00:16]: Could not preload undefined prefab (brokenwall_ruins_2)
[00:00:17]:     LOAD BE: done   
[00:00:17]: Begin Session: 3DEC7D8FAADF012A
[00:00:17]: saving to server_temp/server_save   
[00:00:17]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:17]: Loading 17 new character(s) 
[00:00:18]: Total 17 character(s) loaded    
[00:00:28]: Loading Nav Grid    
[00:00:28]: World generated on build 436739 with save version: 5.063, using seed: 1603554671    
[00:00:28]: [Shard] Secondary shard is waiting for LUA...
[00:00:29]: Can't find prefab archive_sound_area    
[00:00:29]: SpawnSaveRecord [nil, archive_sound_area] FAILED    
[00:00:29]: Can't find prefab archive_sound_area    
[00:00:29]: SpawnSaveRecord [nil, archive_sound_area] FAILED    
[00:00:29]: Can't find prefab archive_sound_area    
[00:00:29]: SpawnSaveRecord [nil, archive_sound_area] FAILED    
[00:00:31]: SWITCHING   false   
[00:00:31]: Reconstructing topology 
[00:00:31]:     ...Sorting points   
[00:00:31]:     ...Sorting edges    
[00:00:31]:     ...Connecting nodes 
[00:00:31]:     ...Validating connections   
[00:00:31]:     ...Housekeeping 
[00:00:31]:     ...Done!    
[00:00:31]: 1 uploads added to server. From server_temp
[00:00:31]: About to start a shard with these settings:
[00:00:31]:   ShardName: Caves
[00:00:31]:   ShardID: 586447616
[00:00:31]:   ShardRole: SECONDARY
[00:00:31]:   MasterHost: dst_master
[00:00:31]:   MasterBind: (null)
[00:00:31]:   MasterPort: 10888
[00:00:31]: [Shard] Connecting to master...
[00:00:31]: Telling Client our new session identifier: 3DEC7D8FAADF012A
[00:00:32]: [Steam] SteamGameServer_Init(8766, 10998, 27016)
[00:00:32]: [Steam] SteamGameServer_Init success
[00:00:32]: [Shard] Connection to master failed. Waiting to reconnect...
[00:00:32]: Validating portal[1] <-> <nil>[1] (inactive)    
[00:00:32]: Validating portal[2] <-> <nil>[2] (inactive)    
[00:00:32]: Validating portal[3] <-> <nil>[3] (inactive)    
[00:00:32]: Validating portal[4] <-> <nil>[4] (inactive)    
[00:00:32]: Validating portal[5] <-> <nil>[5] (inactive)    
[00:00:32]: Validating portal[6] <-> <nil>[6] (inactive)    
[00:00:33]: Validating portal[7] <-> <nil>[7] (inactive)    
[00:00:33]: Validating portal[8] <-> <nil>[8] (inactive)    
[00:00:33]: Validating portal[9] <-> <nil>[9] (inactive)    
[00:00:33]: Validating portal[10] <-> <nil>[10] (inactive)  
[00:00:33]: Gameserver logged on to Steam, assigned identity steamid:90139744239185923
[00:00:37]: About to start a shard with these settings:
[00:00:37]:   ShardName: Caves
[00:00:37]:   ShardID: 586447616
[00:00:37]:   ShardRole: SECONDARY
[00:00:37]:   MasterHost: dst_master
[00:00:37]:   MasterBind: (null)
[00:00:37]:   MasterPort: 10888
[00:00:37]: [Shard] Connecting to master...
[00:00:47]: [Shard] Connection to master failed. Waiting to reconnect...
[00:00:52]: About to start a shard with these settings:
[00:00:52]:   ShardName: Caves
[00:00:52]:   ShardID: 586447616
[00:00:52]:   ShardRole: SECONDARY
[00:00:52]:   MasterHost: dst_master
[00:00:52]:   MasterBind: (null)
[00:00:52]:   MasterPort: 10888
[00:00:52]: [Shard] Connecting to master...
[00:01:02]: [Shard] Connection to master failed. Waiting to reconnect...
[00:01:07]: About to start a shard with these settings:
[00:01:07]:   ShardName: Caves
[00:01:07]:   ShardID: 586447616
[00:01:07]:   ShardRole: SECONDARY
[00:01:07]:   MasterHost: dst_master
[00:01:07]:   MasterBind: (null)
[00:01:07]:   MasterPort: 10888
[00:01:07]: [Shard] Connecting to master...
[00:01:17]: [Shard] Connection to master failed. Waiting to reconnect...
[00:01:22]: About to start a shard with these settings:
[00:01:22]:   ShardName: Caves
[00:01:22]:   ShardID: 586447616
[00:01:22]:   ShardRole: SECONDARY
[00:01:22]:   MasterHost: dst_master
[00:01:22]:   MasterBind: (null)
[00:01:22]:   MasterPort: 10888
[00:01:22]: [Shard] Connecting to master...
[00:01:32]: [Shard] Connection to master failed. Waiting to reconnect...
[00:01:37]: About to start a shard with these settings:
[00:01:37]:   ShardName: Caves
[00:01:37]:   ShardID: 586447616
[00:01:37]:   ShardRole: SECONDARY
[00:01:37]:   MasterHost: dst_master
[00:01:37]:   MasterBind: (null)
[00:01:37]:   MasterPort: 10888
[00:01:37]: [Shard] Connecting to master...
[00:01:47]: [Shard] Connection to master failed. Waiting to reconnect...
[00:01:52]: About to start a shard with these settings:
[00:01:52]:   ShardName: Caves
[00:01:52]:   ShardID: 586447616
[00:01:52]:   ShardRole: SECONDARY
[00:01:52]:   MasterHost: dst_master
[00:01:52]:   MasterBind: (null)
[00:01:52]:   MasterPort: 10888
[00:01:52]: [Shard] Connecting to master...
[00:02:02]: [Shard] Connection to master failed. Waiting to reconnect...
[00:02:07]: About to start a shard with these settings:
[00:02:07]:   ShardName: Caves
[00:02:07]:   ShardID: 586447616
[00:02:07]:   ShardRole: SECONDARY
[00:02:07]:   MasterHost: dst_master
[00:02:07]:   MasterBind: (null)
[00:02:07]:   MasterPort: 10888
[00:02:07]: [Shard] Connecting to master...
[00:02:17]: [Shard] Connection to master failed. Waiting to reconnect...
[00:02:22]: About to start a shard with these settings:
[00:02:22]:   ShardName: Caves
[00:02:22]:   ShardID: 586447616
[00:02:22]:   ShardRole: SECONDARY
[00:02:22]:   MasterHost: dst_master
[00:02:22]:   MasterBind: (null)
[00:02:22]:   MasterPort: 10888
[00:02:22]: [Shard] Connecting to master...
[00:02:32]: [Shard] Connection to master failed. Waiting to reconnect...
[00:02:37]: About to start a shard with these settings:
[00:02:37]:   ShardName: Caves
[00:02:37]:   ShardID: 586447616
[00:02:37]:   ShardRole: SECONDARY
[00:02:37]:   MasterHost: dst_master
[00:02:37]:   MasterBind: (null)
[00:02:37]:   MasterPort: 10888
[00:02:37]: [Shard] Connecting to master...
[00:02:47]: [Shard] Connection to master failed. Waiting to reconnect...
[00:02:52]: About to start a shard with these settings:
[00:02:52]:   ShardName: Caves
[00:02:52]:   ShardID: 586447616
[00:02:52]:   ShardRole: SECONDARY
[00:02:52]:   MasterHost: dst_master
[00:02:52]:   MasterBind: (null)
[00:02:52]:   MasterPort: 10888
[00:02:52]: [Shard] Connecting to master...
[00:03:02]: [Shard] Connection to master failed. Waiting to reconnect...
[00:03:07]: About to start a shard with these settings:
[00:03:07]:   ShardName: Caves
[00:03:07]:   ShardID: 586447616
[00:03:07]:   ShardRole: SECONDARY
[00:03:07]:   MasterHost: dst_master
[00:03:07]:   MasterBind: (null)
[00:03:07]:   MasterPort: 10888
[00:03:07]: [Shard] Connecting to master...
[00:03:17]: [Shard] Connection to master failed. Waiting to reconnect...
[00:03:22]: About to start a shard with these settings:
[00:03:22]:   ShardName: Caves
[00:03:22]:   ShardID: 586447616
[00:03:22]:   ShardRole: SECONDARY
[00:03:22]:   MasterHost: dst_master
[00:03:22]:   MasterBind: (null)
[00:03:22]:   MasterPort: 10888
[00:03:22]: [Shard] Connecting to master...
[00:03:32]: [Shard] Connection to master failed. Waiting to reconnect...
[00:03:37]: About to start a shard with these settings:
[00:03:37]:   ShardName: Caves
[00:03:37]:   ShardID: 586447616
[00:03:37]:   ShardRole: SECONDARY
[00:03:37]:   MasterHost: dst_master
[00:03:37]:   MasterBind: (null)
[00:03:37]:   MasterPort: 10888
[00:03:37]: [Shard] Connecting to master...
[00:03:47]: [Shard] Connection to master failed. Waiting to reconnect...
[00:03:52]: About to start a shard with these settings:
[00:03:52]:   ShardName: Caves
[00:03:52]:   ShardID: 586447616
[00:03:52]:   ShardRole: SECONDARY
[00:03:52]:   MasterHost: dst_master
[00:03:52]:   MasterBind: (null)
[00:03:52]:   MasterPort: 10888
[00:03:52]: [Shard] Connecting to master...
[00:04:02]: [Shard] Connection to master failed. Waiting to reconnect...
[00:04:07]: About to start a shard with these settings:
[00:04:07]:   ShardName: Caves
[00:04:07]:   ShardID: 586447616
[00:04:07]:   ShardRole: SECONDARY
[00:04:07]:   MasterHost: dst_master
[00:04:07]:   MasterBind: (null)
[00:04:07]:   MasterPort: 10888
[00:04:07]: [Shard] Connecting to master...
[00:04:17]: [Shard] Connection to master failed. Waiting to reconnect...
[00:04:22]: About to start a shard with these settings:
[00:04:22]:   ShardName: Caves
[00:04:22]:   ShardID: 586447616
[00:04:22]:   ShardRole: SECONDARY
[00:04:22]:   MasterHost: dst_master
[00:04:22]:   MasterBind: (null)
[00:04:22]:   MasterPort: 10888
[00:04:22]: [Shard] Connecting to master...
[00:04:32]: [Shard] Connection to master failed. Waiting to reconnect...
[00:04:37]: About to start a shard with these settings:
[00:04:37]:   ShardName: Caves
[00:04:37]:   ShardID: 586447616
[00:04:37]:   ShardRole: SECONDARY
[00:04:37]:   MasterHost: dst_master
[00:04:37]:   MasterBind: (null)
[00:04:37]:   MasterPort: 10888
[00:04:37]: [Shard] Connecting to master...
[00:04:47]: [Shard] Connection to master failed. Waiting to reconnect...
[00:04:53]: About to start a shard with these settings:
[00:04:53]:   ShardName: Caves
[00:04:53]:   ShardID: 586447616
[00:04:53]:   ShardRole: SECONDARY
[00:04:53]:   MasterHost: dst_master
[00:04:53]:   MasterBind: (null)
[00:04:53]:   MasterPort: 10888
[00:04:53]: [Shard] Connecting to master...
[00:05:03]: [Shard] Connection to master failed. Waiting to reconnect...
[00:05:08]: About to start a shard with these settings:
[00:05:08]:   ShardName: Caves
[00:05:08]:   ShardID: 586447616
[00:05:08]:   ShardRole: SECONDARY
[00:05:08]:   MasterHost: dst_master
[00:05:08]:   MasterBind: (null)
[00:05:08]:   MasterPort: 10888
[00:05:08]: [Shard] Connecting to master...
[00:05:18]: [Shard] Connection to master failed. Waiting to reconnect...
[00:05:23]: About to start a shard with these settings:
[00:05:23]:   ShardName: Caves
[00:05:23]:   ShardID: 586447616
[00:05:23]:   ShardRole: SECONDARY
[00:05:23]:   MasterHost: dst_master
[00:05:23]:   MasterBind: (null)
[00:05:23]:   MasterPort: 10888
[00:05:23]: [Shard] Connecting to master...
[00:05:33]: [Shard] Connection to master failed. Waiting to reconnect...
[00:05:38]: About to start a shard with these settings:
[00:05:38]:   ShardName: Caves
[00:05:38]:   ShardID: 586447616
[00:05:38]:   ShardRole: SECONDARY
[00:05:38]:   MasterHost: dst_master
[00:05:38]:   MasterBind: (null)
[00:05:38]:   MasterPort: 10888
[00:05:38]: [Shard] Connecting to master...
[00:05:48]: [Shard] Connection to master failed. Waiting to reconnect...
[00:05:53]: About to start a shard with these settings:
[00:05:53]:   ShardName: Caves
[00:05:53]:   ShardID: 586447616
[00:05:53]:   ShardRole: SECONDARY
[00:05:53]:   MasterHost: dst_master
[00:05:53]:   MasterBind: (null)
[00:05:53]:   MasterPort: 10888
[00:05:53]: [Shard] Connecting to master...
[00:06:03]: [Shard] Connection to master failed. Waiting to reconnect...
[00:06:08]: About to start a shard with these settings:
[00:06:08]:   ShardName: Caves
[00:06:08]:   ShardID: 586447616
[00:06:08]:   ShardRole: SECONDARY
[00:06:08]:   MasterHost: dst_master
[00:06:08]:   MasterBind: (null)
[00:06:08]:   MasterPort: 10888
[00:06:08]: [Shard] Connecting to master...
[00:06:18]: [Shard] Connection to master failed. Waiting to reconnect...
[00:06:23]: About to start a shard with these settings:
[00:06:23]:   ShardName: Caves
[00:06:23]:   ShardID: 586447616
[00:06:23]:   ShardRole: SECONDARY
[00:06:23]:   MasterHost: dst_master
[00:06:23]:   MasterBind: (null)
[00:06:23]:   MasterPort: 10888
[00:06:23]: [Shard] Connecting to master...
[00:06:33]: [Shard] Connection to master failed. Waiting to reconnect...
[00:06:38]: About to start a shard with these settings:
[00:06:38]:   ShardName: Caves
[00:06:38]:   ShardID: 586447616
[00:06:38]:   ShardRole: SECONDARY
[00:06:38]:   MasterHost: dst_master
[00:06:38]:   MasterBind: (null)
[00:06:38]:   MasterPort: 10888
[00:06:38]: [Shard] Connecting to master...
[00:06:48]: [Shard] Connection to master failed. Waiting to reconnect...
[00:06:53]: About to start a shard with these settings:
[00:06:53]:   ShardName: Caves
[00:06:53]:   ShardID: 586447616
[00:06:53]:   ShardRole: SECONDARY
[00:06:53]:   MasterHost: dst_master
[00:06:53]:   MasterBind: (null)
[00:06:53]:   MasterPort: 10888
[00:06:53]: [Shard] Connecting to master...
[00:07:03]: [Shard] Connection to master failed. Waiting to reconnect...
[00:07:08]: About to start a shard with these settings:
[00:07:08]:   ShardName: Caves
[00:07:08]:   ShardID: 586447616
[00:07:08]:   ShardRole: SECONDARY
[00:07:08]:   MasterHost: dst_master
[00:07:08]:   MasterBind: (null)
[00:07:08]:   MasterPort: 10888
[00:07:08]: [Shard] Connecting to master...
[00:07:18]: [Shard] Connection to master failed. Waiting to reconnect...
[00:07:23]: About to start a shard with these settings:
[00:07:23]:   ShardName: Caves
[00:07:23]:   ShardID: 586447616
[00:07:23]:   ShardRole: SECONDARY
[00:07:23]:   MasterHost: dst_master
[00:07:23]:   MasterBind: (null)
[00:07:23]:   MasterPort: 10888
[00:07:23]: [Shard] Connecting to master...
[00:07:33]: [Shard] Connection to master failed. Waiting to reconnect...
[00:07:38]: About to start a shard with these settings:
[00:07:38]:   ShardName: Caves
[00:07:38]:   ShardID: 586447616
[00:07:38]:   ShardRole: SECONDARY
[00:07:38]:   MasterHost: dst_master
[00:07:38]:   MasterBind: (null)
[00:07:38]:   MasterPort: 10888
[00:07:38]: [Shard] Connecting to master...
[00:07:48]: [Shard] Connection to master failed. Waiting to reconnect...
[00:07:53]: About to start a shard with these settings:
[00:07:53]:   ShardName: Caves
[00:07:53]:   ShardID: 586447616
[00:07:53]:   ShardRole: SECONDARY
[00:07:53]:   MasterHost: dst_master
[00:07:53]:   MasterBind: (null)
[00:07:53]:   MasterPort: 10888
[00:07:53]: [Shard] Connecting to master...
[00:08:03]: [Shard] Connection to master failed. Waiting to reconnect...
[00:08:08]: About to start a shard with these settings:
[00:08:08]:   ShardName: Caves
[00:08:08]:   ShardID: 586447616
[00:08:08]:   ShardRole: SECONDARY
[00:08:08]:   MasterHost: dst_master
[00:08:08]:   MasterBind: (null)
[00:08:08]:   MasterPort: 10888
[00:08:08]: [Shard] Connecting to master...
[00:08:18]: [Shard] Connection to master failed. Waiting to reconnect...
[00:08:23]: About to start a shard with these settings:
[00:08:23]:   ShardName: Caves
[00:08:23]:   ShardID: 586447616
[00:08:23]:   ShardRole: SECONDARY
[00:08:23]:   MasterHost: dst_master
[00:08:23]:   MasterBind: (null)
[00:08:23]:   MasterPort: 10888
[00:08:23]: [Shard] Connecting to master...
[00:08:33]: [Shard] Connection to master failed. Waiting to reconnect...
[00:08:38]: About to start a shard with these settings:
[00:08:38]:   ShardName: Caves
[00:08:38]:   ShardID: 586447616
[00:08:38]:   ShardRole: SECONDARY
[00:08:38]:   MasterHost: dst_master
[00:08:38]:   MasterBind: (null)
[00:08:38]:   MasterPort: 10888
[00:08:38]: [Shard] Connecting to master...
[00:08:48]: [Shard] Connection to master failed. Waiting to reconnect...
[00:08:53]: About to start a shard with these settings:
[00:08:53]:   ShardName: Caves
[00:08:53]:   ShardID: 586447616
[00:08:53]:   ShardRole: SECONDARY
[00:08:53]:   MasterHost: dst_master
[00:08:53]:   MasterBind: (null)
[00:08:53]:   MasterPort: 10888
[00:08:53]: [Shard] Connecting to master...
[00:09:03]: [Shard] Connection to master failed. Waiting to reconnect...
[00:09:08]: About to start a shard with these settings:
[00:09:08]:   ShardName: Caves
[00:09:08]:   ShardID: 586447616
[00:09:08]:   ShardRole: SECONDARY
[00:09:08]:   MasterHost: dst_master
[00:09:08]:   MasterBind: (null)
[00:09:08]:   MasterPort: 10888
[00:09:08]: [Shard] Connecting to master...
[00:09:18]: [Shard] Connection to master failed. Waiting to reconnect...
[00:09:23]: About to start a shard with these settings:
[00:09:23]:   ShardName: Caves
[00:09:23]:   ShardID: 586447616
[00:09:23]:   ShardRole: SECONDARY
[00:09:23]:   MasterHost: dst_master
[00:09:23]:   MasterBind: (null)
[00:09:23]:   MasterPort: 10888
[00:09:23]: [Shard] Connecting to master...
[00:09:33]: [Shard] Connection to master failed. Waiting to reconnect...
[00:09:38]: About to start a shard with these settings:
[00:09:38]:   ShardName: Caves
[00:09:38]:   ShardID: 586447616
[00:09:38]:   ShardRole: SECONDARY
[00:09:38]:   MasterHost: dst_master
[00:09:38]:   MasterBind: (null)
[00:09:38]:   MasterPort: 10888
[00:09:38]: [Shard] Connecting to master...
[00:09:48]: [Shard] Connection to master failed. Waiting to reconnect...
[00:09:53]: About to start a shard with these settings:
[00:09:53]:   ShardName: Caves
[00:09:53]:   ShardID: 586447616
[00:09:53]:   ShardRole: SECONDARY
[00:09:53]:   MasterHost: dst_master
[00:09:53]:   MasterBind: (null)
[00:09:53]:   MasterPort: 10888
[00:09:53]: [Shard] Connecting to master...
[00:10:03]: [Shard] Connection to master failed. Waiting to reconnect...
[00:10:08]: About to start a shard with these settings:
[00:10:08]:   ShardName: Caves
[00:10:08]:   ShardID: 586447616
[00:10:08]:   ShardRole: SECONDARY
[00:10:08]:   MasterHost: dst_master
[00:10:08]:   MasterBind: (null)
[00:10:08]:   MasterPort: 10888
[00:10:08]: [Shard] Connecting to master...
[00:10:18]: [Shard] Connection to master failed. Waiting to reconnect...
[00:10:23]: About to start a shard with these settings:
[00:10:23]:   ShardName: Caves
[00:10:23]:   ShardID: 586447616
[00:10:23]:   ShardRole: SECONDARY
[00:10:23]:   MasterHost: dst_master
[00:10:23]:   MasterBind: (null)
[00:10:23]:   MasterPort: 10888
[00:10:23]: [Shard] Connecting to master...
[00:10:33]: [Shard] Connection to master failed. Waiting to reconnect...
[00:10:38]: About to start a shard with these settings:
[00:10:38]:   ShardName: Caves
[00:10:38]:   ShardID: 586447616
[00:10:38]:   ShardRole: SECONDARY
[00:10:38]:   MasterHost: dst_master
[00:10:38]:   MasterBind: (null)
[00:10:38]:   MasterPort: 10888
[00:10:38]: [Shard] Connecting to master...
[00:10:48]: [Shard] Connection to master failed. Waiting to reconnect...
[00:10:53]: About to start a shard with these settings:
[00:10:53]:   ShardName: Caves
[00:10:53]:   ShardID: 586447616
[00:10:53]:   ShardRole: SECONDARY
[00:10:53]:   MasterHost: dst_master
[00:10:53]:   MasterBind: (null)
[00:10:53]:   MasterPort: 10888
[00:10:53]: [Shard] Connecting to master...
[00:11:03]: [Shard] Connection to master failed. Waiting to reconnect...
[00:11:08]: About to start a shard with these settings:
[00:11:08]:   ShardName: Caves
[00:11:08]:   ShardID: 586447616
[00:11:08]:   ShardRole: SECONDARY
[00:11:08]:   MasterHost: dst_master
[00:11:08]:   MasterBind: (null)
[00:11:08]:   MasterPort: 10888
[00:11:08]: [Shard] Connecting to master...
[00:11:18]: [Shard] Connection to master failed. Waiting to reconnect...
[00:11:23]: About to start a shard with these settings:
[00:11:23]:   ShardName: Caves
[00:11:23]:   ShardID: 586447616
[00:11:23]:   ShardRole: SECONDARY
[00:11:23]:   MasterHost: dst_master
[00:11:23]:   MasterBind: (null)
[00:11:23]:   MasterPort: 10888
[00:11:23]: [Shard] Connecting to master...
[00:11:33]: [Shard] Connection to master failed. Waiting to reconnect...
[00:11:38]: About to start a shard with these settings:
[00:11:38]:   ShardName: Caves
[00:11:38]:   ShardID: 586447616
[00:11:38]:   ShardRole: SECONDARY
[00:11:38]:   MasterHost: dst_master
[00:11:38]:   MasterBind: (null)
[00:11:38]:   MasterPort: 10888
[00:11:38]: [Shard] Connecting to master...
[00:11:48]: [Shard] Connection to master failed. Waiting to reconnect...
[00:11:54]: About to start a shard with these settings:
[00:11:54]:   ShardName: Caves
[00:11:54]:   ShardID: 586447616
[00:11:54]:   ShardRole: SECONDARY
[00:11:54]:   MasterHost: dst_master
[00:11:54]:   MasterBind: (null)
[00:11:54]:   MasterPort: 10888
[00:11:54]: [Shard] Connecting to master...
[00:12:04]: [Shard] Connection to master failed. Waiting to reconnect...
[00:12:09]: About to start a shard with these settings:
[00:12:09]:   ShardName: Caves
[00:12:09]:   ShardID: 586447616
[00:12:09]:   ShardRole: SECONDARY
[00:12:09]:   MasterHost: dst_master
[00:12:09]:   MasterBind: (null)
[00:12:09]:   MasterPort: 10888
[00:12:09]: [Shard] Connecting to master...
[00:12:19]: [Shard] Connection to master failed. Waiting to reconnect...
[00:12:24]: About to start a shard with these settings:
[00:12:24]:   ShardName: Caves
[00:12:24]:   ShardID: 586447616
[00:12:24]:   ShardRole: SECONDARY
[00:12:24]:   MasterHost: dst_master
[00:12:24]:   MasterBind: (null)
[00:12:24]:   MasterPort: 10888
[00:12:24]: [Shard] Connecting to master...
[00:12:34]: [Shard] Connection to master failed. Waiting to reconnect...
[00:12:39]: About to start a shard with these settings:
[00:12:39]:   ShardName: Caves
[00:12:39]:   ShardID: 586447616
[00:12:39]:   ShardRole: SECONDARY
[00:12:39]:   MasterHost: dst_master
[00:12:39]:   MasterBind: (null)
[00:12:39]:   MasterPort: 10888
[00:12:39]: [Shard] Connecting to master...
[00:12:49]: [Shard] Connection to master failed. Waiting to reconnect...
[00:12:54]: About to start a shard with these settings:
[00:12:54]:   ShardName: Caves
[00:12:54]:   ShardID: 586447616
[00:12:54]:   ShardRole: SECONDARY
[00:12:54]:   MasterHost: dst_master
[00:12:54]:   MasterBind: (null)
[00:12:54]:   MasterPort: 10888
[00:12:54]: [Shard] Connecting to master...
[00:13:04]: [Shard] Connection to master failed. Waiting to reconnect...
[00:13:09]: About to start a shard with these settings:
[00:13:09]:   ShardName: Caves
[00:13:09]:   ShardID: 586447616
[00:13:09]:   ShardRole: SECONDARY
[00:13:09]:   MasterHost: dst_master
[00:13:09]:   MasterBind: (null)
[00:13:09]:   MasterPort: 10888
[00:13:09]: [Shard] Connecting to master...
[00:13:19]: [Shard] Connection to master failed. Waiting to reconnect...
[00:13:24]: About to start a shard with these settings:
[00:13:24]:   ShardName: Caves
[00:13:24]:   ShardID: 586447616
[00:13:24]:   ShardRole: SECONDARY
[00:13:24]:   MasterHost: dst_master
[00:13:24]:   MasterBind: (null)
[00:13:24]:   MasterPort: 10888
[00:13:24]: [Shard] Connecting to master...
[00:13:34]: [Shard] Connection to master failed. Waiting to reconnect...
[00:13:39]: About to start a shard with these settings:
[00:13:39]:   ShardName: Caves
[00:13:39]:   ShardID: 586447616
[00:13:39]:   ShardRole: SECONDARY
[00:13:39]:   MasterHost: dst_master
[00:13:39]:   MasterBind: (null)
[00:13:39]:   MasterPort: 10888
[00:13:39]: [Shard] Connecting to master...
[00:13:49]: [Shard] Connection to master failed. Waiting to reconnect...
[00:13:54]: About to start a shard with these settings:
[00:13:54]:   ShardName: Caves
[00:13:54]:   ShardID: 586447616
[00:13:54]:   ShardRole: SECONDARY
[00:13:54]:   MasterHost: dst_master
[00:13:54]:   MasterBind: (null)
[00:13:54]:   MasterPort: 10888
[00:13:54]: [Shard] Connecting to master...
[00:14:04]: [Shard] Connection to master failed. Waiting to reconnect...
[00:14:09]: About to start a shard with these settings:
[00:14:09]:   ShardName: Caves
[00:14:09]:   ShardID: 586447616
[00:14:09]:   ShardRole: SECONDARY
[00:14:09]:   MasterHost: dst_master
[00:14:09]:   MasterBind: (null)
[00:14:09]:   MasterPort: 10888
[00:14:09]: [Shard] Connecting to master...
[00:14:19]: [Shard] Connection to master failed. Waiting to reconnect...
[00:14:24]: About to start a shard with these settings:
[00:14:24]:   ShardName: Caves
[00:14:24]:   ShardID: 586447616
[00:14:24]:   ShardRole: SECONDARY
[00:14:24]:   MasterHost: dst_master
[00:14:24]:   MasterBind: (null)
[00:14:24]:   MasterPort: 10888
[00:14:24]: [Shard] Connecting to master...
[00:14:34]: [Shard] Connection to master failed. Waiting to reconnect...
[00:14:39]: About to start a shard with these settings:
[00:14:39]:   ShardName: Caves
[00:14:39]:   ShardID: 586447616
[00:14:39]:   ShardRole: SECONDARY
[00:14:39]:   MasterHost: dst_master
[00:14:39]:   MasterBind: (null)
[00:14:39]:   MasterPort: 10888
[00:14:39]: [Shard] Connecting to master...
[00:14:49]: [Shard] Connection to master failed. Waiting to reconnect...
[00:14:54]: About to start a shard with these settings:
[00:14:54]:   ShardName: Caves
[00:14:54]:   ShardID: 586447616
[00:14:54]:   ShardRole: SECONDARY
[00:14:54]:   MasterHost: dst_master
[00:14:54]:   MasterBind: (null)
[00:14:54]:   MasterPort: 10888
[00:14:54]: [Shard] Connecting to master...
[00:15:04]: [Shard] Connection to master failed. Waiting to reconnect...
[00:15:09]: About to start a shard with these settings:
[00:15:09]:   ShardName: Caves
[00:15:09]:   ShardID: 586447616
[00:15:09]:   ShardRole: SECONDARY
[00:15:09]:   MasterHost: dst_master
[00:15:09]:   MasterBind: (null)
[00:15:09]:   MasterPort: 10888
[00:15:09]: [Shard] Connecting to master...
[00:15:19]: [Shard] Connection to master failed. Waiting to reconnect...
[00:15:24]: About to start a shard with these settings:
[00:15:24]:   ShardName: Caves
[00:15:24]:   ShardID: 586447616
[00:15:24]:   ShardRole: SECONDARY
[00:15:24]:   MasterHost: dst_master
[00:15:24]:   MasterBind: (null)
[00:15:24]:   MasterPort: 10888
[00:15:24]: [Shard] Connecting to master...
[00:15:34]: [Shard] Connection to master failed. Waiting to reconnect...
[00:15:39]: About to start a shard with these settings:
[00:15:39]:   ShardName: Caves
[00:15:39]:   ShardID: 586447616
[00:15:39]:   ShardRole: SECONDARY
[00:15:39]:   MasterHost: dst_master
[00:15:39]:   MasterBind: (null)
[00:15:39]:   MasterPort: 10888
[00:15:39]: [Shard] Connecting to master...
[00:15:49]: [Shard] Connection to master failed. Waiting to reconnect...
[00:15:54]: About to start a shard with these settings:
[00:15:54]:   ShardName: Caves
[00:15:54]:   ShardID: 586447616
[00:15:54]:   ShardRole: SECONDARY
[00:15:54]:   MasterHost: dst_master
[00:15:54]:   MasterBind: (null)
[00:15:54]:   MasterPort: 10888
[00:15:54]: [Shard] Connecting to master...
[00:16:04]: [Shard] Connection to master failed. Waiting to reconnect...
[00:16:09]: About to start a shard with these settings:
[00:16:09]:   ShardName: Caves
[00:16:09]:   ShardID: 586447616
[00:16:09]:   ShardRole: SECONDARY
[00:16:09]:   MasterHost: dst_master
[00:16:09]:   MasterBind: (null)
[00:16:09]:   MasterPort: 10888
[00:16:09]: [Shard] Connecting to master...
[00:16:19]: [Shard] Connection to master failed. Waiting to reconnect...
[00:16:24]: About to start a shard with these settings:
[00:16:24]:   ShardName: Caves
[00:16:24]:   ShardID: 586447616
[00:16:24]:   ShardRole: SECONDARY
[00:16:24]:   MasterHost: dst_master
[00:16:24]:   MasterBind: (null)
[00:16:24]:   MasterPort: 10888
[00:16:24]: [Shard] Connecting to master...
[00:16:34]: [Shard] Connection to master failed. Waiting to reconnect...
[00:16:39]: About to start a shard with these settings:
[00:16:39]:   ShardName: Caves
[00:16:39]:   ShardID: 586447616
[00:16:39]:   ShardRole: SECONDARY
[00:16:39]:   MasterHost: dst_master
[00:16:39]:   MasterBind: (null)
[00:16:39]:   MasterPort: 10888
[00:16:39]: [Shard] Connecting to master...
[00:16:49]: [Shard] Connection to master failed. Waiting to reconnect...
[00:16:54]: About to start a shard with these settings:
[00:16:54]:   ShardName: Caves
[00:16:54]:   ShardID: 586447616
[00:16:54]:   ShardRole: SECONDARY
[00:16:54]:   MasterHost: dst_master
[00:16:54]:   MasterBind: (null)
[00:16:54]:   MasterPort: 10888
[00:16:54]: [Shard] Connecting to master...
[00:17:04]: [Shard] Connection to master failed. Waiting to reconnect...
[00:17:09]: About to start a shard with these settings:
[00:17:09]:   ShardName: Caves
[00:17:09]:   ShardID: 586447616
[00:17:09]:   ShardRole: SECONDARY
[00:17:09]:   MasterHost: dst_master
[00:17:09]:   MasterBind: (null)
[00:17:09]:   MasterPort: 10888
[00:17:09]: [Shard] Connecting to master...

``
zhoyq-work commented 3 years ago

same error when gen the world !

yixin19 commented 3 years ago

same error

yixin19 commented 3 years ago

There should be a worldgenoverride.lua file to fix this problem

mathielo commented 3 years ago

29 updates the leveldataoverride.lua files from both Master and Caves to the latest version (4) which should fix this issue. Pull the latest changes from master and it should be working out of the box!

Thanks @nhap69 for the fix! :pray: