matortheeternal / smash

An application that provides a means of performing automatic conflict resolution between multiple Bethesda Plugin Files for TES and Fallout games.
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Record lost when multiple plugins in place #203

Closed Mincol closed 5 years ago

Mincol commented 6 years ago

If I try to create patch using just two plugins, the XCAS record is smashed correctly. image But If I run smash on my full load order, it seems to loose that record. image What can cause this? Is this bug? Setting should be same for both smashed patches...

matortheeternal commented 6 years ago

does Immersive Citizens - ELE patch.esp have SoundsOfSkyrimComplete.esp as a master? I don't think so. If not then I'll test on my end and see what I can discover.

Mincol commented 6 years ago

No. Masters of Immersive Citizens - ELE patch.esp are Immersive Citizens - AI Overhaul.esp and ELE_SSE.esp

SoundsIfSkyrimComplete.esp has settings Bash.Sound-My while ELE_SSE.esp has BashC..Light-My Skyrim.zip

It is something else. If I have only SoundsIfSkyrimComplete.esp + ELE_SSE.esp it works OK. If I have SoundsIfSkyrimComplete.esp + ELE_SSE.esp +Immersive Citizens - ELE patch.esp it still works OK. (Immersive Citizens - ELE patch.esp and Immersive Citizens - AI Overhaul.esp have Smash.All)

Another try with one patch only and it worked...

Aaaand finally I can reproduce it,

If I remove Immersive Citizens - ELE patch.esp but keep all my other plugins then smashed patch does not contains that record...

Still need to minimise "test case". It is reproducible on my end at least. Ideas?

Mincol commented 6 years ago

This works: image This not: image Missing record: image

I am unable to minimize it...

Mincol commented 5 years ago

I did not had time to play nor program. Now I had time, so I updated my mods. That was mistake. I cannot reproduce this anymore.