Closed Mincol closed 5 years ago
does Immersive Citizens - ELE patch.esp have SoundsOfSkyrimComplete.esp as a master? I don't think so. If not then I'll test on my end and see what I can discover.
No. Masters of Immersive Citizens - ELE patch.esp are Immersive Citizens - AI Overhaul.esp and ELE_SSE.esp
SoundsIfSkyrimComplete.esp has settings Bash.Sound-My while ELE_SSE.esp has BashC..Light-My Skyrim.zip
It is something else. If I have only SoundsIfSkyrimComplete.esp + ELE_SSE.esp it works OK. If I have SoundsIfSkyrimComplete.esp + ELE_SSE.esp +Immersive Citizens - ELE patch.esp it still works OK. (Immersive Citizens - ELE patch.esp and Immersive Citizens - AI Overhaul.esp have Smash.All)
Another try with one patch only and it worked...
Aaaand finally I can reproduce it,
If I remove Immersive Citizens - ELE patch.esp but keep all my other plugins then smashed patch does not contains that record...
Still need to minimise "test case". It is reproducible on my end at least. Ideas?
This works:
This not:
Missing record:
I am unable to minimize it...
I did not had time to play nor program. Now I had time, so I updated my mods. That was mistake. I cannot reproduce this anymore.
If I try to create patch using just two plugins, the XCAS record is smashed correctly.
But If I run smash on my full load order, it seems to loose that record.
What can cause this? Is this bug? Setting should be same for both smashed patches...