matortheeternal / smash

An application that provides a means of performing automatic conflict resolution between multiple Bethesda Plugin Files for TES and Fallout games.
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Construction Kit #227

Closed Thenryb closed 5 years ago

Thenryb commented 5 years ago

I created a smashed patch for Skyrim SE. When I open the construction kit, I get a warning that the "chunk size" is too large. I have just cleared the warning and moved on to load whatever plug-in I want to look at, but am still curious whether this is something to be concerned about. This may have been discussed before, but my cursory search before posting did not reveal any such discussion.

matortheeternal commented 5 years ago

I'm not sure about this error, but I wouldn't recommend loading a smashed patch in the CK under any circumstances. Use SSEEdit instead.

Thenryb commented 5 years ago

The warning I am talking about occurs when you activate the CK when you have a smashed patch in your load order and before you even select which plug in to load.

matortheeternal commented 5 years ago

The warning I am talking about occurs when you activate the CK when you have a smashed patch in your load order and before you even select which plug in to load.

How big is your load order prior to generating the smashed patch? Perhaps you're too close to the 255 plugin limit? The only thing the CK should parse prior to loading plugins is file headers, so the number of masters or the SNAM - Description field are the most likely culprits. The latter is a known thing the CK complains about - it wants the description to be <255 characters, but the game doesn't care how long it is.

Thenryb commented 5 years ago

I have 151 active plugins and 171 total. Without Smashed Patch. esp that number is reduced by one. I do not get that warning if I uninstall the Smashed Patch. Here is the exact wording of the warning: "Chunk size 3530 too big in chunk SNAM_ID in form TES4_ID (FF000000). Max size is 512, data truncated to "Smashed patch:" This is total greek to me.

matortheeternal commented 5 years ago

This is the plugin's SNAM - Description exceeding the limit. It sounds like the limit is 512 characters (not 255, as I thought previously). The Smashed patch puts every plugin's filename into the description, so it will regularly end up "too long". But the game doesn't care how long the description is, only the CK complains. What's happening here is the CK is truncating the description. There's nothing to worry about here.

Thenryb commented 5 years ago

Thanks. I will cease worrying and fishing. After the warning, and the selection of of an active file, it appeared to proceed normally. I just started using CK Fixes, and thought that might be a factor but you disabused me of that notion. Thanks for all your good work.