matortheeternal / smash

An application that provides a means of performing automatic conflict resolution between multiple Bethesda Plugin Files for TES and Fallout games.
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Can't Select Mods that Depend on Creation Club Content in Plugin Selection #230

Closed tohuw closed 5 years ago

tohuw commented 5 years ago

I'm not sure why the OK button is grayed out, or why several of my mods, like SkyTest, are shown in gray and italics in this window.

I can proceed if I only select a few mods. Which mods might be offending and why? Example image and loadorder attached.

image

loadorder.txt

tohuw commented 5 years ago

Sorry, should have mentioned this is with v1.0.2.0, and I can get to the main window if I de-select every plugin.

tohuw commented 5 years ago

After further investigation, the OK button is grayed out because SkyTest can't be selected, and there are mods which have SkyTest as a master. So why can't it be selected here?

tohuw commented 5 years ago

I've found the consistent case: plugins can't be selected when they have ESL-ESM's as masters, or perhaps, when Creation Club content is the master. My version of SkyTest has Survival Mode as a master. Can someone take a look at this issue?

matortheeternal commented 5 years ago

The issue is not any specific plugin, but with you having >254 plugins selected to load. You cannot load more than 254 plugins in Merge Plugins at once. Load only the plugins you plan on merging. This is covered on the Nexus Mods mod page and in the provided documentation.