matrakim / opencollada

Automatically exported from code.google.com/p/opencollada
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DAZ3d DAE Model does not import correctly into 3ds max 2009 #11

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Load up Daz studio V3 and max 2009.
2. Install opencollada plugin v 1.2.3 (32 or 64 bit gets same results)
3. load DAZ content such as Victoria 4, Aiko 4 into empty scene in DAZ.
4. export to DAE file
5. using opencollada, import into max.

What is the expected output? What do you see instead?
Instead of seeing the model you created in DAZ studio, you only see the 
helpers imported.  No geometry gets imported.  have tried may combinations 
of options on the export from DAZ studio, but results are always the same -
 just scattered helpers floating in space.

What version of the product are you using? On what operating system?
DAZ Studio V3
3ds Max 2009
OpenCollada v.1.2.3
MS Vista

Please provide any additional information below.

Original issue reported on code.google.com by dataroc...@gmail.com on 8 Oct 2009 at 12:51

GoogleCodeExporter commented 8 years ago
The reason that the geometries of Victoria are not imported is, that the skin
controller in the COLLADA files uses <IDREF_array> element to specify the 
joints to
use for the skin controller. However, 
COLLADA_Specification_150_Khronos-final.pdf
states on page 5-136 the following:

Joints: Nodes specified by SID in the <source> referred to by the <input> 
(unshared)
element with semantic="JOINT". The SIDs are typically stored in a <Name_array> 
where
one name represents one SID (node). Upon instantiation of a skin controller, the
<skeleton> elements define where to start the SID lookup. The joint matrices 
can be
obtained at runtime from these nodes.

Victoria imports completely if the <IDREF_array> elements in the skin 
controller are
replaced by <Name_array> elements.

Original comment by opencollada2@googlemail.com on 8 Oct 2009 at 8:43

GoogleCodeExporter commented 8 years ago
Will be corrected in 1.2.4

Original comment by opencollada2@googlemail.com on 8 Oct 2009 at 2:59

GoogleCodeExporter commented 8 years ago
Corrected. Update available on opencollada.org

Original comment by opencollada on 9 Oct 2009 at 5:06

GoogleCodeExporter commented 8 years ago
Thanks for being so responsive!

New plugin would not load, tried both 32 and 64 bit.  In the application log:

Activation context generation failed for "C:\Program Files (x86)\Autodesk\3ds 
Max 
2009\PlugIns\COLLADAMaxNew.dle". Dependent Assembly 
Microsoft.VC80.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b"
,type
="win32",version="8.0.50727.4053" could not be found. Please use sxstrace.exe 
for 
detailed diagnosis.

do you need me to run sxstrace.exe, or do you know what to do from here?

Thanks,
Rick

Original comment by dataroc...@gmail.com on 10 Oct 2009 at 2:27

GoogleCodeExporter commented 8 years ago
Install 
http://www.microsoft.com/downloads/details.aspx?familyid=200B2FD9-AE1A-4A14-984D
-389C36F85647
http://www.microsoft.com/downloads/details.aspx?familyid=EB4EBE2D-33C0-4A47-9DD4
-B9A6D7BD44DA

Original comment by opencollada on 10 Oct 2009 at 6:49

GoogleCodeExporter commented 8 years ago
Installing those updates from Microsoft did the trick!  Thx for being so 
responsive!

Original comment by dataroc...@gmail.com on 11 Oct 2009 at 8:16