When creating custom building in the Asset Editor, the texture color changes hue, brightness and contrast. The actual texture file remains unchanged, it's just how the asset gets displayed in-game. Here's an open issue report on Paradox Forum.
Need to find an automated workaround is the issue persists.
When creating custom building in the Asset Editor, the texture color changes hue, brightness and contrast. The actual texture file remains unchanged, it's just how the asset gets displayed in-game. Here's an open issue report on Paradox Forum.
Need to find an automated workaround is the issue persists.