To compute the earliest exit times, the simulation currently uses the freespeed of a link. Since we have vehicles we can assign max. speeds to a vehicle as well and then compute the speed like
let speed = std::cmp::min(vehicle.max_v, link.freespeed);
To compute the earliest exit times, the simulation currently uses the freespeed of a link. Since we have vehicles we can assign max. speeds to a vehicle as well and then compute the speed like
This would make parsing vehicle types necessary.