matt-hayward / olcPGEX_AnimatedSprite

Easily use animated sprites in the OLC Pixel Game Engine
22 stars 4 forks source link

Different playback modes for animation loops #14

Closed 0xnicholasc closed 4 years ago

0xnicholasc commented 4 years ago

I think it needs to be able to handle different animation modes, like "ping-pong," where the frame will play forward, then backwards, then forward again, etc...

I have a pull request coming for this shortly

matt-hayward commented 4 years ago

This has now been resolved in v2.0.0