mattak / Unidux

Redux Architecture for Unity 🎩
MIT License
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Use ScriptableObject to hold state #77

Closed mattak closed 7 years ago

mattak commented 7 years ago

Unity's ScriptableObject can easy to handle serialize/deserialize and to show editor extension. So it seems to be great on holding state as ScriptableObject.

mattak commented 7 years ago

It's hard to import this feature. Because

So I give up to refer ScriptableObject.