Closed Maxoos closed 9 years ago
Are you using gl.LINEAR
for both directions? Does the banding appear with the default LUT provided in the repo?
It might be a limitation of the algorithm; since we are not using a true 3D LUT but a pseudo-LUT in 2 directions.
Could also try changing some things to highp
(instead of lowp
) in the shader.
Ok, I just tested and your lookup table is causing the banding. It's probably because you saved with JPG which is a lossy format.
Try taking the original PNG and then apply your adjustments and save as PNG-24 (lossless).
Thank you for looking into this.
I tried again with the original LUT, imported into Adobe Lightroom, moved all HUE in HSL to -80 and exported as TIF. Converted to uncompress PNG using Photoshop. It did not make a difference so I think there is a different issue.
Please see this TIFF file out of lightroom. https://drive.google.com/file/d/0B9XeYSGwr2ZSRTFrMXkwdWViOUk/view?usp=sharing
Ok so i've accidentally left the color nice reduction on, and so it created some artefacts. Thanks for your time :)
Cool! :smile:
Thanks for this lovely thing! However, there seem to be a banding issue on the blue colour. Have a look at this sample:
This is the LUT image being used:
Would love to find a fix for this... Thanks!