I've used AudioStreamer files in my program, it works great.
But I see a memory leak when I call method "start" when I run my program with Instrument.
Does anyone know how to fix this leak.
Thank you very much for your help!
Filename: AudioStreamer.m
Method:
(void)start
{
..............................
//Leak happens at this point
internalThread =
[[NSThread alloc]
initWithTarget:self
selector:@selector(startInternal)
object:nil];
[internalThread start];
............
}
Hello everybody,
I've used AudioStreamer files in my program, it works great. But I see a memory leak when I call method "start" when I run my program with Instrument. Does anyone know how to fix this leak.
Thank you very much for your help!
Filename: AudioStreamer.m Method: