Create a Knight.
Customize during creation.
Add the rescue skill.
Add the 'knight default' skill group. This is meant to include several skills including rescue.
Drop the rescue skill.
Finish creation.
The char will no longer have the rescue skill.
It's probably a problem with how the skill groups get 'expanded' when added and we probably aren't properly capturing the groups the user chose.
Workaround: Imms can use 'set skill charname rescue skill_percent' to fix the char.
Create a Knight. Customize during creation. Add the rescue skill. Add the 'knight default' skill group. This is meant to include several skills including rescue. Drop the rescue skill. Finish creation. The char will no longer have the rescue skill. It's probably a problem with how the skill groups get 'expanded' when added and we probably aren't properly capturing the groups the user chose. Workaround: Imms can use 'set skill charname rescue skill_percent' to fix the char.