If you cast summon it fails to summon the selected player. This is because I broke targeting when refactoring do_cast and introduced the SpellTarget type last year.
It definitely affects:
summon
gate
undo spell
Cursory testing indicates that it doesn't affect object based spells, which go via the recite, zap and brandish commands. Those all have custom arg parsing to identify a target anyway and the target name does get passed through to the spell.
If you cast summon it fails to summon the selected player. This is because I broke targeting when refactoring do_cast and introduced the SpellTarget type last year. It definitely affects: summon gate undo spell
Cursory testing indicates that it doesn't affect object based spells, which go via the recite, zap and brandish commands. Those all have custom arg parsing to identify a target anyway and the target name does get passed through to the spell.