matthewhively / sots_mod

Organize and track all modding changes to Sword of the Stars (mine and 3rd party)
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AI Research #108

Open matthewhively opened 4 years ago

matthewhively commented 4 years ago

Take a look at the status of AI on the current mini-clusters setup. Try to figure out what sort of changes would be most beneficial to boost their average performance.

It could be because of the map choice. Lets get a count of how many stars are per cluster in the main cluster maps. And set mini-clusters to 1/2 or 1/3 that number

matthewhively commented 4 years ago

All AI seem to perform rather poorly on cluster type maps. They never do a good job expanding outside of their original cluster. See if there is anything I can do to help them with that (generalized)

matthewhively commented 4 years ago

Anything to get the AI to more aggressively expand would be beneficial in general. (maybe my proposed modification to have unmanned ships for scouting would help?)

matthewhively commented 4 years ago

There doesn't appear to be any purpose defined in affinity_section.csv for the AI to understand how to use the Devourer or gravboats.

~They also don't have wraith abductor defined at all. Nor the DN slaver ship.~ ~They may not know how to use slaves at all. There is no purpose to slaves, just planetary assault.~

~Look for any other missing sections!!!!~

matthewhively commented 4 years ago
matthewhively commented 4 years ago

Document ANY differences in economic output on starter worlds. Hiver:

Human:

Tarka:

Liir:

Morrigi:

Zuul:

matthewhively commented 4 years ago

What happens with a tech that is defined in MasterTechList, but is not defined within the tech-tree 3d model?