I first thought this was because the instance wasn't attaching properly to the transform, but after some testing it seems like the voice chat emitter volume is decreasing the further away from spawn (0,0,0) the player goes? It also increases when going back to spawn. Doesn't seem to be because of the spatializer because the same thing happens without one. Does anyone know what might be causing this?
I first thought this was because the instance wasn't attaching properly to the transform, but after some testing it seems like the voice chat emitter volume is decreasing the further away from spawn (0,0,0) the player goes? It also increases when going back to spawn. Doesn't seem to be because of the spatializer because the same thing happens without one. Does anyone know what might be causing this?