Similar to how state management tools in React, this would provide the ability to scrub back and forth in shaders while debugging, but also for use when performing.
This can be combined with looping functionality, to automatically go back to certain points at intervals.
Similar to how state management tools in React, this would provide the ability to scrub back and forth in shaders while debugging, but also for use when performing.
This can be combined with looping functionality, to automatically go back to certain points at intervals.