A Mesh (e.g. from #118) should be decomposed into multiple triangles that are fed into a triangle divider (that creates n^2 triangles from a single triangle). Further functionality should be made to break each triangle into multiple chunks (e.g. (k^2) n^2 triangles).
There should be additional functionality for 1) merging redundant vertices and 2) merging redundant edges.
A Mesh (e.g. from #118) should be decomposed into multiple triangles that are fed into a triangle divider (that creates n^2 triangles from a single triangle). Further functionality should be made to break each triangle into multiple chunks (e.g. (k^2) n^2 triangles).
There should be additional functionality for 1) merging redundant vertices and 2) merging redundant edges.