Closed mattrdowney closed 6 years ago
By using three spheres, the collisions can be limited to just an arc (for most--if not all--arcs on the surface of a sphere).
A specialized implementation of #29
Finished as of 54f976f9fad5fa0a153604119d932f13e87361b8
Extra changes and bugfixes mostly finished as of e004c2c154100f8ebd0641a757d937603b55cbad
Going to do an extra refactoring step immediately
Finished as of 9282d5ac35c1b7baaf51e2da840ac705f7625890
The intersection of two spheres is a circle, then you just need to do arc checking.
PlanetariaCache will need to be augmented, and collision checks will all need to be deferred to WaitForFixedUpdate for PlanetariaActor.