mattrdowney / planetaria

A Unity framework for Euclidean 2-sphere games (e.g. 2D virtual reality games) [quasi-MIT license]
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Rigidbody friction #55

Closed mattrdowney closed 6 years ago

mattrdowney commented 6 years ago

Ensure that friction does not cause an object to move backwards! (when it should stand still)

mattrdowney commented 6 years ago

Finished as of b2940af4b88de8b22aeea5eb66baadaa01897683

(Unless someone reopens to add kinetic vs static friction again.)