mattrdowney / planetaria

A Unity framework for Euclidean 2-sphere games (e.g. 2D virtual reality games) [quasi-MIT license]
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PlanetariaTracker mechanism #59

Closed mattrdowney closed 6 years ago

mattrdowney commented 6 years ago

Multipurpose - cameras, AI, etc

mattrdowney commented 6 years ago

Finished as of 2655116c20d5cccc23de4168af0e444e3dbbd64a

Some extra infrastructure will be needed if the tracker needs to go towards arbitrary objects (e.g. elevators and moving platforms) but otherwise using target = GameObject.Find("Character"); is good enough for me.