mattrdowney / planetaria

A Unity framework for Euclidean 2-sphere games (e.g. 2D virtual reality games) [quasi-MIT license]
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Level loading & transitions #66

Closed mattrdowney closed 6 years ago

mattrdowney commented 6 years ago

Unity's level loading system is far from optimal:

1) There's no ability to load a map at a position [non (0,0,0)]. 2) There's no ability to load two maps simultaneously (e.g. in a corridor, load both levels and discard the unused level) 3) There's no ability to cancel a level load (pre-load a level while walking past it, but when the character is out of range discard the unused level). 4) Miscellaneous other issues

mattrdowney commented 6 years ago

Done as of 34eac71b671468c924823cdeb91d1ccb168fcca8