mattrdowney / planetaria

A Unity framework for Euclidean 2-sphere games (e.g. 2D virtual reality games) [quasi-MIT license]
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SphericalCap #74

Closed mattrdowney closed 6 years ago

mattrdowney commented 6 years ago

Similar to UnityEngine.Plane, but easier to understand (as per #73)

.complement() .normal (const) .offset (const) .base (const) [normal*offset] //.pole (const) [normal]

mattrdowney commented 6 years ago

Complete as of 61c1028fd61d685b59f4ba590c0b5f9de481297c