Open JPGygax68 opened 8 years ago
(worked around be prepending ::oglplus
)
Thanks for the info. I'll install MSVC15, GLFW and GLEW and if I manage to get oglplu2 going without too much gymnastics I'll push the changes.
Thanks, that would be appreciated! Though I would understand if it turns out to be too much of a pain.
OK, I've created a new branch backported-develop
where most of the tests now pass even with MSVC 14 Update 1. I'm not sure yet about the GL examples since the only computer with Windows that I have access to right now is an old laptop with onboard GPU and I couldn't get OpenGL to work properly.
But there seem to be some compiler bugs, and so far all my attempts at working around them ended up with internal compiler errors.
Thanks Matus! That is great news, and I'm gonna try this out as soon as I can.
On 1/6/2016 10:53 AM, Matus Chochlik wrote:
But there seem to be some compiler bugs, and so far all my attempts at working around them ended up with internal compiler errors.
Yeah, that sounds vaguely familiar :-)
It seems there are two versions of
indexed_enum.hpp
, each in its own namespace. For some reason though, the compiler seems to pick the wrong one when trying to compile line 50 ofinclude/oglplus/enum/utils/limited_value.hpp
.I do not understand how that is possible, as the line reporting the error is clearly inside the
oglplus
namespace. I'm going to investigate a bit more though.