OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 and higher) and also OpenAL® (version 1.1) and EGL (version 1.4) C-language APIs. It provides wrappers which automate resource and object management and make the use of these libraries in C++ safer and more convenient.
This fixes bugs where the default version used isn't the one used in configuration, but only for GLUT and GLFW3. These fixes should almost definitely happen for the other context initializations too, but I couldn't get them set up trivially. I can maybe take another stab at them tomorrow.
This fixes bugs where the default version used isn't the one used in configuration, but only for GLUT and GLFW3. These fixes should almost definitely happen for the other context initializations too, but I couldn't get them set up trivially. I can maybe take another stab at them tomorrow.