OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 and higher) and also OpenAL® (version 1.1) and EGL (version 1.4) C-language APIs. It provides wrappers which automate resource and object management and make the use of these libraries in C++ safer and more convenient.
this pull request adds support for shader-storage buffer objects (based on the existing uniform-block interface). 014_multi_cube_ssbo.cpp is a modification of 014_multi_cube_ub.cpp to show the differences.
the change set probably needs cherry picking:
some old changes wrt GLM interop should be disregarded
changes in uniform_block.?pp may not be compatible with the intended version support (3.1 vs 4.x)
this pull request adds support for shader-storage buffer objects (based on the existing uniform-block interface). 014_multi_cube_ssbo.cpp is a modification of 014_multi_cube_ub.cpp to show the differences.
the change set probably needs cherry picking: