matzman666 / OpenVR-AdvancedSettings

OpenVR Advanced Settings Dashboard Overlay
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Play Space Setting seems to be set to permanent position in odd location #29

Open dupdup7833 opened 7 years ago

dupdup7833 commented 7 years ago

This is a fantastic add-on. Thanks for making it. It appears when I start up the play space has shifted to be outside of the chaperone area in the opposite direction I shifted it during an earlier session. The values are showing all zero's yet the play space is shifted. I love this feature because it allows me to use one game that doesn't work well in my L shaped area. It would be fantastic if you could make this a profile save option so I could shift back and forth quickly.

matzman666 commented 7 years ago

You can already save chaperone settings (including playspace geometry) into profiles. Is there something that does not work for your use case?

Sometimes it can happen that the playspace is not reset correctly when closing the application. When you then start OpenVR again, the playspace is shifted. The only way to reset the playspace is to either load a working chaperone profile (I recommend to always create a chaperone profile after you have done the room setup) or to redo room setup.

dupdup7833 commented 7 years ago

In the version I have it's called "chaperone geometry", might be clearer if it was renamed to play space geometry unless it controls more than that. It seems that one of the issues with persistent settings has to do with applying the settings from a profile, then hitting reset. It seems to do a reset but then in subsequent sessions it seems to treat the offset at the default somehow.

lghtanddrk commented 7 years ago

I have the chaperone wall boundaries turned off so I just have the circle showing on my floor. If I flip my space I'm fine. If I rotate it I notice the wall boundaries appear and don't go away. I also start to get what seems like random occlusion despite being in the center of my room whether I flip or rotate my play space.