Since a lot of people expirience VR sickness due motion, it would be nice to implement some form of FOV reducer. There is a whole paper about this topic and how to solve it (http://www.cs.columbia.edu/2016/combating-vr-sickness/images/combating-vr-sickness.pdf). I tried the similar implementation found in Serious Sam VR - The First/Second encounter, and I was really impressed - I was able to play the game without any nausea.
My suggestion is to just add static game overlay/viginette with slider for strength/radius.
I know that this isn't strictly related to OpenVR-AdvancedSettings, but would be a really nice addon.
Hi,
Since a lot of people expirience VR sickness due motion, it would be nice to implement some form of FOV reducer. There is a whole paper about this topic and how to solve it (http://www.cs.columbia.edu/2016/combating-vr-sickness/images/combating-vr-sickness.pdf). I tried the similar implementation found in Serious Sam VR - The First/Second encounter, and I was really impressed - I was able to play the game without any nausea.
My suggestion is to just add static game overlay/viginette with slider for strength/radius.
I know that this isn't strictly related to OpenVR-AdvancedSettings, but would be a really nice addon.