An OpenVR driver that allows to create virtual controllers, emulate controller input, manipulate poses of existing controllers and remap buttons. A client-side library that communicates with the driver via shared-memory is also included.
Motion compensation has been working for me for a while now, but am now seeing all movements doubled. For instance, rotating the controller to the right by 90 degrees rotates the world and the rendered controller 180 degrees. Switching back to Device Mode 'Default' has the controller moving properly again.
This issue occurs both with beta and release versions of SteamVR. I also fully uninstalled and reinstalled the plugin with the issue still remaining. I'm using a standard Vive with wand controllers and it happens for both controllers.
Motion compensation has been working for me for a while now, but am now seeing all movements doubled. For instance, rotating the controller to the right by 90 degrees rotates the world and the rendered controller 180 degrees. Switching back to Device Mode 'Default' has the controller moving properly again.
This issue occurs both with beta and release versions of SteamVR. I also fully uninstalled and reinstalled the plugin with the issue still remaining. I'm using a standard Vive with wand controllers and it happens for both controllers.
Any help would be much appreciated.