An OpenVR driver that allows to create virtual controllers, emulate controller input, manipulate poses of existing controllers and remap buttons. A client-side library that communicates with the driver via shared-memory is also included.
GNU General Public License v3.0
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[Feature Request] Please add physical keyboard as controller (in input remapping) #174
In flying vr sims mostly we do not use virtual controllers, but joystick / hotas and keyboard, or mouse.
It would be useful to bind some vr actions to non-vr controllers, i.E. "snap turn" to keyboard key. With that it would be easy to check who is behind my plane in combat sims.
Now we can use sticky tape, and glue vr controller to joystick, but that is just bad workaround. Also that controller switch itself off after a few minutes, and that happened usually when you need it most :)
In flying vr sims mostly we do not use virtual controllers, but joystick / hotas and keyboard, or mouse. It would be useful to bind some vr actions to non-vr controllers, i.E. "snap turn" to keyboard key. With that it would be easy to check who is behind my plane in combat sims. Now we can use sticky tape, and glue vr controller to joystick, but that is just bad workaround. Also that controller switch itself off after a few minutes, and that happened usually when you need it most :)